There was many patches prior to 1.10 that gave D2 updates just like 1.10 did. And no it wasn't many years later after the success of WC3 and its expansion. Not to mention, 1.11 took just as long as 1.10 did to come out and it was in fact well after the success of WC3 so that point fails here. Also you seem to be unaware of how popular Diablo 2 was. I mean you know games can get by based off their base sale alone don't you? Practically every single game other than MMORPGs did that until the late 00s. Also if we're going to go by other game's successes being enough then bam. We got WoW, HS, etc now so there we go. Bundles of cash are still pouring in so I think Diablo 4 can survive without microtransactions. It amazes me honestly to even see players debating that they want microtransactions in a game. Next thing I know i'll see people asking for Blizzard to kindly charge us a monthly fee to play. Maybe even raise WoW's sub cost because why not?
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Yeah and it's a damn shame they killed trading in D3. Trading was literally my second favorite thing about Diablo 2. Next to PvP. Both of which were missing in D3 so it's a wonder I despised the game. Seriously its so weird that Blizz dislikes trading. It was such a popular thing in WoW. You could go from rags to riches trading your way up. I would come back to D2 at various times and get chipped gems, trade 40 for an SoJ, then trade the SoJ for something else and next thing I'd know I would have a decked out barbarian. Trading was amazing.
Last edited by Beet; 2019-11-12 at 10:45 PM.
They're not going to. Honestly, most of the stuff in PoE shop is extremely over the top flashy stuff that i don't like for the most part, barred some armor sets and some spell effects. I'm not really looking for this kind of thing.
Oh, and cosmetics is NOT content for me. Content is stuff i play or in which i have activites to do, until doll dress-up is considered an activity (while i take my sweet time in customizing my character and how it looks). Transmog is just a nice addition.
Non ti fidar di me se il cuor ti manca.
I suppose but that is a very unique situation because the game was a massive commercial failure at launch, having almost none of the things originally promised which caused a huge backlash meaning in order to get on their feet they had to put a lot of work into bringing the game up to the standard they originally promised.
If Diablo 4 were to launch and be a hot mess with next to nothing to do then yes I would expect a lot of additional work on it without having to pay more into the game but if it launches as a finished product in it's own right then I wouldn't expect constant content updates for free.
Yeah, i got that. Just wanted to express my position in more detail.
EDIT: i'm actually anti-MTX aswell. If i could, i would get rid of all of them. However i also realize how the only way to make it happen is that everyone suddendly stops partaking in them - which is just surreal and basically an utopia.
So, i just aim to have them implemented in a fair way so they don't impact the gaming experience. I don't get people going "but there is a skin shop so the base skins MUST LOOK LIKE ASS". Hell, we didn't even see anything about that.
Last edited by Coldkil; 2019-11-13 at 09:04 AM.
Non ti fidar di me se il cuor ti manca.
Microtransactions are a part of gaming now, whether you like it or not. Better start getting used go that inconvenient fact or you will be unpleasantly surprised when playing 90% of new games.
And by the time 1.11 came out Blizzard had a runaway success in WoW. WoW was pretty much funding all current and future games at this point and no, 1.10 was the biggest gameplay changing patch by far, everything else were small changes to drop rates, itemization, gold drops and balance changes.
Face it without revenues these changes would not be made. Plain and simple.
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Big difference is Sony was pumping money to Hello Games and partially funded it. The game sold incredibly well and for a small studio with very little overhead box sales were more than enough to fund support.
Then my points stands. If a small, mediocre company can run a game and give it massive updates (doesn't matter the circumstance of it's launch as you are still getting free major updates and they are making little to nothing cash wise) then it's more than possible for a billion dollar company to do it as well. MTX not needed just as they have done in the past and gotten along just fine.
no, it's an argument.
For example, back in my day, I could go to the shop, spent $50 to get a game, and get everything with it. If devs made more, they'd usually make a sequel or expansion, and those extras would be added to those.
These days, they give you like 40% of the game, and sell the parts they cut out back to you. It's suckers like you, that support this crap, that is ruining it for everyone else.
Also, I'm from NZ, so I have to pay around $130 for new games (which is around $82.60USD), I'm already paying more, and getting less.
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my 40% is an over exaggeration for effect, but any games that have big day 1 DLC, which has been a lot of big titles (spiderman ps4), that's stuff that should have been added to the main game, but instead was cut, to sell back to you. I'm hating this trend, and want to see it gone.
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Depends, in your example of the chef, what extras is the chef doing, that isn't listed under what's normal in the menu?
It was huge, but wasn't much new content...it was changes to current content. Except ubers, which arguably wasn't really new content either since it's beefed up old bosses.
There is a difference between updating current content and making new content. Only time Diablo 2 got anything new content wise was in the one expansion they made, which cost you money.
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I'm scared of how many people accepted MTX in what 2-3 years?
It's not convenience or cosmetics! You have to make baseline game suck donkey ass for microtransactions to work.
If that's the pace at which masses accept bullshit we are all fucked =/
Last edited by iosdeveloper; 2019-11-14 at 11:00 AM.
Shadowlands is real world
The Maw is China
The Jailer is China government
Sylvanas is Blizz
I feel like your missing my point, my point being that a company needs some sort of incentive beyond "because we want to" to put this work into a game. The incentive that "small indie dev team" had was that when their game released it lacked a large majority of the originally promised features and had they left it in it's barebone state the game probably would have received a large amount of refunds on top of the company losing a lot of face with it's target audience. The work they've since put into the game has helped regain some of that faith, increased sales and allowed them to continue to the announcement of an expansion.
Effectively what i'm saying is they didn't put all this effort in out of kindness but out of necessity to survive and thrive as a business, just like every company does. No company is going to give you years of additional content for free out of the kindness of their hearts it always has to make business sense to do it because that's how business works. Now if Diablo 4 is to release as a full game then to expect constant content updates at a rate which would rival the likes of PoE without expecting them to have some sort of monetization in my mind is entitled to the point of madness.
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What? Why? Explain please.
Awesome, this means that player who wants to buy cosmetics can buy cosmetics, and people who don't want to buy cosmetics won't have to buy cosmetics.
It's a win/win for everybody.
And if that’s the case then do tell me why the same time between these patches? You’re grasping at straws bud. It took them just as long when they had no money as it did when they had money. Not to mention your own point is killing your argument. If it’s all thanks to other games successes then boom we got WoW, HS, and OW2 soon so no need for any microtransactions ever in D4 for the exact reasons you stated
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Sure but diablo 2 was a PvP game at its core. If you only did PVE in that game it was garbage. You got the sick gear to get your PvP on. So the changes made were HUGE to PvP. Unfortunately the changes also killed the game. Literally by blizzards own admission over half the playerbase quit when 1.10 came out. People didn’t like stupid shit such as every class getting to teleport thanks to nigma. I’ll always cherish my 1.09 memories though.
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You got it dude. I’ll never get the playerbase who are not just comfortable accepting less but happy for it. Guess you can’t blame the publishers for treating them like cattle when they act like it.
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lol no it isn’t. It would be a win/win if we got it for free. You know like before games used to be. Crazy fucking idea though I know.
Think of it like this.
You bought a sandwich off the menu.
Turkey, bacon, lettuce, tomato, mayo.
But, you also want cheese.
It's not part of the menu item, it's an additional item.
Do you NEED cheese? No.
Do you WANT cheese? Yes.
So, you pay a little extra for cheese.
Others may not pay extra for cheese.
That's what a cosmetic micro-transaction is: extra cheese.
If you want it, you pay for it.
Capitalism.