That's because people were looking at Vanilla through rose-colored glasses. They were ignoring all the crap that came with Vanilla too. I saw a post during the BfA beta / 8.0 PTR testing on the WoW forums complaining about the GCD and how horrible it was and how Blizzard ruined the game. Then they said they could not wait for Classic.... where everything was on the GCD and Haste did not exist to mitigate it as that stat was introduced in 2.0/BC. So they literally said they hated something in Retail and could not wait for it to be worse in Classic.
Also, since there were to be no changes beyond Patch 1.12, Naxxramas is going to be the last piece of content Classic gets. Then it will just sit there.
One other thing I forgot to mention is that the financial situation at Blizzard is vastly different. Back when people first were asking for it, World of Warcraft was subsidizing the company. Starcraft II and Diablo III were in development and even then they were one-and-done purchases whereas WoW was monthly income guaranteed. Now Overwatch, Hearthstone, and HotS came onto the scene and they quickly dwarfed WoW. Not to mention the fact Activision Blizzard also has a few of the top-grossing games on Android/iOS too to funnel money in. So now they could hire a team to develop WoW Classic as well.
No one disputes the fact that Pathfinder is not the most popular thing Blizzard has ever done to the game. But the booing only shows dislike. But there is one thing you do not keep in mind... liking something is not relevant to this discussion. Blizzard is not asking us to like it. It's telling us to accept it and deal with it. Which the majority have done.
I am not a real fan of Pathfinder but I accept it as the compromise that lets us keep flight all together. I also like how they sweetened the deal by making it account wide rather than having to buy it on every character so I can level alts in the air.
The problem here is one of misunderstanding. Pathfinder in its current state is not meeting players halfway. It's exploiting their emotional and financial investment to get them to chase a carrot. Almost every player I've talked to is ok with the concept of working for rewards, and agrees that by doing so it creates a larger feeling of accomplishment and reward. What they're generally not ok with is Blizzard padding engagement figures and delaying access to flight at the expense of player enjoyment, such as what they're doing with treadmill rep grinds and laundry lists of disassociated achievements.[/quote]
The carrot-on-a-stick argument is totally overblown. If you play the game with any consistency, you can easily get the achievements and rep done in two months. So no, they are not "dragging it out" for money reasons.
And how is Blizzard "padding engagement figures"? People are free to choose to play or not. Ion isn't there holding a gun to their head making them do it. They have free will.
Easy. It's called the time it takes to actually develop, test, and release the content. I thought that would be obvious. When was Legion Pathfinder Part II put into the game? Patch 7.2. When was BfA Pathfinder II put into the game? Patch 8.2. So in terms of the patch schedule, it is the same for both expansions.
No, it is accurate. Because there is no preprogrammed time delay. The Broken Shore campaign was time-gated. It would release a new "quest" (and I use that term loosely) each week with the reset. It was designed so that this "campaign" would take place over eleven weeks (and you will note that Blizzard removed that requirement for Legion Pathfinder II while Patch 8.2 was still on the PTR.
I don't. I just the same arguments hashed out over and over and over again. And it all boils down to "I want flight. Give it to me NOW!!!!!!!!" Saw the same thing from the people who wanted flight removed to. Their arguments boiled down to "I don't like it, so no one can have it!" You rarely see well written, well reasoned, well presented feedback these days.