“Jon Favreau and myself went into Disney and said, this is something that we would like to try and they said, what exactly is it? And we said we’re not exactly sure. We have no idea what this is going to cost, and we hadn’t ever built anything with the technology, which we’re now calling “Stagecraft” inside ILM, but it basically is a projection system on screens, and the real innovation is that when you move the camera inside this space, the parallax changes. So suddenly you’re in an environment that actually begins to behave in the same way it would in an actual 3D environment like this.”
“It was really funny as we had an executive from The Walt Disney Company come down early in the process because it’s one of those things that is difficult to explain until you walk into the environment to see how it’s working. And he stepped in, and he looked around, and he said, Jon, I thought you weren’t going to build anything. And he had no idea he was standing in a virtual set. That’s how unbelievable it is.”
“It means that if you want a big establishing shot in Iceland, and you don’t want to take 700 people, spend four months prepping a set because you only want to do the establishing shot and you can bring everything back to shoot interiors on a stage, that becomes very meaningful on big, huge projects and small projects. So the interesting thing with Mandalorian, the fact that we tested this technology inside of television and not on the big screen was the way we felt that we could take a big risk but not a giant risk.”