Yeah, fuck those.. What are they called? Taoren? Tauren? That's some furry shit right there. Back in my day we had Orcs and Humans, that was enough. Then Blizzard up and inserts some weird cow people into the horde from absolutely nowhere. It's an atrocity is what it is.
Viewing it as a completely separate game is ridiculous. I stand by my statement that it offers as much of a difference in gameplay as Diablo 3 Hardcore mode does in comparison to the standard game. Tell me how Classic differs enough from Modern WoW to be considered a completely different game.
Why does it matter which part of the expansion content a player plays? If someone hates questing and levelling and likes max level content so the fuck what?
What if someone got to max level and never did a pet battle? Or a battleground? Or any other part of the game they hate?
The "content" of an expansion as far as questing/story goes is crap and it's why the can charge people to skip it (when the full boost becomes available).
But as far as it "hurting the game", that's horseshit. You can literally sit in Legion Dalaran and level from 110-120 with pet battles if you want. Is that "better" than paying to skip questing? What about dungeon or Bg levelling. All those allow skipping some part of the game.
The only thing the boosts hurts is the pocketbooks of the people who buy them.
At OP: Also agree that shit is scummy in a sub game, but it's not like it's a secret that that's how gaming companies work these days.
I like how you call them tactics as if this is a war.
Jus don't buy that shit, problem solved.
Classic and retail are so far removed it's hard to even put them in the same category of games. Retail resembles more of an ARPG than it does an MMORPG
Different World
Different map
Different zones
Different classes
Different specs
Different Talents
Different abilities
Different professions
Different graphics
Different systems
Different raids
Different dungeons
Different story
Different game mechanics
Not even sure what you consider scummy F2P tactics.
Store Mounts are a thing I tend to disagree with, but they don't hurt me or the game. I won't pay 25 € for a mount, other people might, but I don't care. As long as some of the coolest mounts are gotten by farming ingame stuff or achieving ingame goals (take the Bee and the Curve Mounts for example) I have no problem with that.
Boosts are just time savers. They do not enrich the game or detract from it. Some people will value the time they need for leveling enough to pay 60 € to get around it, others just grind the levels. Leveling takes a long time at the moment so for some people it is a reasonable choice. Personally the only boosts I used were the ones I got with the expansions. Now I got all classes at lvl 120 so I don't need more.
Removing stuff probably refers to the Bronto. I remain on the opinion that unless you need access to the AH every 5 minutes it is ludicrous to pay 5 million gold (which translate into litterally YEARS of sub time) for it. But people that do play the AH mainly do have this gold, so let them have something special. It again neither hurts me nor the game if there is one more or less Bronto.
Cosmetics are unclear, if you mean Race Changes and so on, then yes, you have a point. They are very expensive but it is my own fault that I have bought like 5 of them already. No one forced me to. I wanted to have my characters that I have used for years to be Void Elves, I could have easily leveled new ones, but I didn't want to.
However, other games like SWTOR charge you real money for even the services we get from the barber for a little gold. So unless you constantly feel the need to change your race this is not a big problem.
Vulpera have nothing to do with this at all.
See, generally I do not mind paying a little extra for this game. I spend like 12 € a month and play, what, like hundreds of hours every month, the cost for the amount of entertainment I get is very small. Normal single-player games cost around 60 € by now and can entertain you for maybe a month until you finish everything.
This does of course not mean that I throw all my money at Blizzard to buy their store empty, but if there is something I feel I want enough to pay for, I will.
It's always a choice, no one is taking that from me. There is no P2W in this game, if you believe there is, then you need to read up what it means.
because in the last 15 years that wow has been a thing, the sub price has stayed the same (with some exceptions caused by local currency inflation), the dollar lost 36% of its value since wow launched, if blizzard kept rising the prices with the inflation todays sub would cost 20.5$ instead of 15$, so yea, they "need" aditional sources of income because blizzard is making less money per player in 2019 than they have been making in 2004
Someone doesn't understand capitalism. Those people making those imaginary in game mounts would not be making those imaginary in game mounts. They won't be making any raid assets. They won't be doing anything. There are already people doing that. There won't be more of them, content won't come out faster. It will come out at the same pace with the same amount of original assets for the same cost but there will be more unemployed people out there. These unemployed people will not have their salary to spend so other businesses in the area will have to lay off workers. That real estate agent. The guy that details cars. The girl from subway. There is a knock in effect. Maybe that girl from subway needs to turn to stripping because she can't afford tuition anymore. Maybe she gets hooked on drugs and dies of overdose. All because you dont understand capitalism and throw hissy fits when blizzard is doing exactly what it is ethically bound to do. Make as much profit as possible. If you don't like it, you come up with an idea that the market will spend their money on. I hear plenty of people complain but noone doing anything about it.0
Youtube channel: https://www.youtube.com/c/djuntas ARPG - RTS - MMO
its simple really cause people keeps buying those things.
Blizzard is a company after all and the main goal of any company is to make money.
Why would they turn down essentially free profit even if less then like 10% of the player base.
Where to pay for these things they are still extremely profitable as they don't really cost much to make / maintain
You'll notice that none of this started until WoW plateaued and started to decline in late Wrath.
Thing is the investors like money. They don't like decline. If you can't get more players, then strap the addicted ones into the milking machine and see what you can get away with.
Imagine you play for ehat you want, wi5hout cheaty gold?
These are not the same nor as bad as each other in comparison. To me things like timed limited availability and artificial exclusivity content is the worst for a game asking for a monthly sub just to play it, let alone asking for more money every 2 years to upgrade the pack of content just to make it current and up to date.
If you knew the candle was fire then the meal was cooked a long time ago.
--- Want any of my Constitutional rights?, ΜΟΛΩΝ ΛΑΒΕ
I come from a time and a place where I judge people by the content of their character; I don't give a damn if you are tall or short; gay or straight; Jew or Gentile; White, Black, Brown or Green; Conservative or Liberal. -- Note to mods: if you are going to infract me have the decency to post the reason, and expect to hold everyone else to the same standard.