[QUOTE=tehdef;51904939]This thread is fucking stupid, and it starts with the OP.
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What great feedback! I'll be sure to put it into file 13.
I thought this was going to be an interesting thread that I could deeply sympathize with, but then I read this.
You're just adding everything they've done so far and calling it bad because they did something and it's not WotLK. Not every change is bad, lol.
If you are going to complain about random things like this at least elaborate on what you feel is wrong with them. Mythic+ could definitely be improved, but there is literally nothing wrong with it except for how the playerbase reacts to it (and how it's balanced for certain classes/specs, but it's still good if you can work around it).
Fun enjoyable content, challenging 5 man content that scales upward to as high as you can perform with loot that also scales up? People have been asking for that for years. Hell, you might as well call TBC's heroic dungeons a bad idea, too.
It's their jobs to shooting darts to dartboard of rubbish ideas...=-/
Why don't people post threads on ONLY the positive things of the game? or do the negative things far outweigh them? if it's the latter..then that's pretty sad for any mmo..
It's like pretty much every opinion thread that gets posted is anti game..and not pro-game. Don't you guys have a nice long list of the positive things?
The hunter hoe with the least beloe.
The problem with your thread OP, is that you state all your personal feelings as a total undeniable fact, and want people to validate your feelings.
Well, they're not facts, and we disagree with many of your points. Simple really.
I'm happy to debate with you why M+ is better than challenge mode - But only if you're open to the idea of being wrong.
Here is something to believe in!
Challenge mode was awful. If your reason for hating Mythic+ is exclusively "Because it replaced Challenge Mode", then lol.
Not only did it not replace it, it was niche content enjoyed by a tiny portion of the playerbase and exclusively for minor cosmetic rewards, and you are arbitrarily stating that it should replace mythic+ because "it's better". And you still haven't even explained why.
No, no. Please don't explain why. This is not the kind of argument I'd want to waste my time on. You are looking for people to agree with you, and you're not going to find that with me, simply because you think that the only way you can get what you want is by trashing what I (and the majority of the playerbase) like, and there is no way on earth I'll ever support that kind of garbage mindset.
What is good for players, isn't always good for "game" (i.e. Blizzard). Things, like grind, virtual RNG casino, time gating - are cheapest way to stretch content. But they're terrible for players. Problem is - Blizzard can do it, just because players allow them to do it. If players would take solid position and say "Remove it or I'll unsub", they would have to remove them.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
Oh my, the irony of you saying this is incredible. You really have no idea that you've been looking for validation this whole time, do you? Here''s some unsolicited advice: When you make a thread and want to have a legitimate discussion, try making an actual point first so that there is something to actually discuss.
Are you sure about that? The forums are full of people who no longer play the game but hang around to talk about how much they hate it. They don’t offer up any suggestion for how it could be made better for them, they literally just spend their time shitting on a game the no longer play.
It is apparently very hard for some people to just cut ties.
There's no fucking reason to have 4 raid difficulties and mythic +x gear inflation every 'season', outside them pushing players into fishing for upgrades of the same item over and over again to increase playtime.
They should back to Ulduar style of raiding. But that won't drive up their precious MAUs.
Last edited by Sorshen; 2019-11-26 at 04:13 PM.
Mythic + is fun as hell. Everyone always wanted dungeons to be relevant in end game. Now it is. An better yet: It is as hard as you want it to be.
Mythic raiding is one of the best things ever. The only challenging raid content in the game anymore. Hundreds of guilds on every server are finished with heroic in the first two weeks. What do you expect them to do after that? I could live with setting normal to LFR like in FF14 and only have heroic and Mythic going forward.
Level squish is sooooo needed. Those elvels are so bloated. No one starting wow just now wants to do this. way to many levels.
Talent trees.... well unless you did PvE and PvP you never changed anything at all. My druid sometimes switched around with talented MotW because we rotated in our raid who has to skill this. But thats it. You are frozen in place. Also most of it were just static boni. No idea why poeple want that back when they always complain when Blizz implements something like that.
PvP vendors... yes! That is correct. No idea why they removed it.
Honor, Conquest, Valor and Justice points are not per se gone. Just changed. Instead of running 5 completely trivial dungeons a week you do a weekly 10. Way more engaging. Also they bring it kinda back in SL and 8.3. But that will amke poeple whine again because there is something they have to do.
Class abilities is a very split topic. Some (liek me) like that the specs feel fundamentally different. No balancing around useless abilities for one spec and overpowered abilities for another. There are enough abilities for most classes. Just look at Unholy DK... Friost mage on the other hand is quite boring right now.
Tier sets always annoyed me. i had to keep that Fucking LFR piece because the heroic won't drop for me... great.. but i need the Bonus because it is OP as fuck. But! I would like to have class aesthetics back. The BFA Sets, while beautiful in some part just look stupid on my druid. Why would i wear that full metal set from Uldir? It looks great but i look like a legionnaire.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.