i believe him. Ive seen it happen with my own eyes.
Raids queing with an addon. most get into same, then they just report ppl as afk until they get the rest of their raid into that specific av battle.
And its not just that ppl get the idle debuff when being reported, they instantly dissapear 10sec after the game started.
Russians have been doing this on retail for 10years, blizz doesnt seem to care.
None of us really changes over time. We only become more fully what we are.
Classic community is far worse than retail, why is anybody surprised by this?
They released a product that in the end is played in certain ways. Blizzard can change and adapt how BGS are played. If Blizzard lets say... nerfed honor gained from the rush, giving lots of honor for capping towers etc. What would happen then? WHat if they put in more guards?
Thats how gaming work. A game can be made and the creators might want it to be played in one way, but it turns out the players finds another "better" way.
and you cant really force someone to play your game in a certain way by saying "Hey play the game like this", when there ARE other options of how to play.
Its up to Blizzard how the game works, not us. We get to enjoy and explore the game. THEY tell us whats possible and not within the parametere of the game.
What playstyle you prefer is really irrelevant, cause you can play the game just fine as someone who has a differnt playstyle.
Most of this will soon enough fade away anyway. The really tryhards and cutting edge classic players will be finished with AV these days.
Last edited by crusadernero; 2019-12-13 at 07:59 AM.
So basically this is how it goes:
1. You do a group of 10-15 players who all sit next to the AV master.
2. You do a 5 second pull timer, everyone queues to first available AV when pull timer reaches 0.
3. When queue pops everyone writes their instance number in raid chat Ie: "35" "124" "57" etc.
4. When there is sufficient amount of people with the same instance number, people enter the instance.
5. When inside AV, raid group looks trough the rest of the people inside AV, and decides who to kick.. It can be because low level, bad gear or hated guild or bad reputation or just because you want room for your friends.
6. Whole raid reports the people who you agreed upon.
7. Targeted players receive enough kick votes to be removed from the group due to whole raid reporting.
8. The instance you are in now has more space, for those few who did not get the same instance number in the initial queue your raid group did.
I don't in any way condone what is being done, and I have never reported people who haven't actually been AFK. I think how groups do it is just extremely egoistical and on long term hinders the longevity of the game, and increases the queue times to battlegrounds once the initial rush is done.
TBQH, having any other version of AV wouldn't solve shit, if they made towers and bunkers mandatory to kill a boss, the new meta would be to nuke those and then zerg a boss, instead of 5-10 mins it'd take 10-20 mins. That's what often happens in 1.5 AV (the korrak's revenge anniversary event) in retail, some people just want to play as efficiently as possible. Ofc long AVs happen in retail, but those happen in classic as well, even in r/classicwow there's posts about 45-90 mins long AVs, although people often get ridiculed for "wasting their time and having fun" :V
I love Classic, but the community is toxic AF. Just go check /r Classicwow on Reddit and you will see Classic community is way worse than Retail's. And this is coming from a BfA hater, Classic/TBC/WotLK diehard fan.
Was that not to be expected though?
I believe that part of the toxicity comes with the knowledge available for the game.
When it was new, no one knew a lot about it. You wanted to complete some av quests? Many also wanted to, because they didn't knew what they will lead to.
Same goes for dungeons/raids. People had no idea what wss in an instance and did not what they can get, aside from some tips from other players. Players were just running things in hopes to get something better.
What you have now is detailed info about literally everything, lists of bis, lists of what "to avoid". Obviously people are toxic because there is no exploration left for it. You have the info and you are expected to know it and play by it.
Are people abusing the report system? I just found this: https://www.youtube.com/watch?v=dskr19_KSzQ
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The bigger the community, the more toxicity, so no wonder Classic is more toxic than Retail.. Vanilla was toxic as fuck too.
Last edited by Daymanmb; 2019-12-13 at 12:33 PM.
Yes. 15 years ago. Classic is, almost entirely, a recreation of WoW 1.12. They tried back then to address issues that existed in earlier versions, and have since iterated upon them, but those changes don't belong in Classic. And like @ls- said, some kind of "meta", an "optimal" way would emerge even in earlier versions that you or others perceived as "better".
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.
Is this not how it was in Vanilla? If it is then it's "Working as Intended". #NOCHANGES
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You enjoy the journey, but the phrase "Work Smarter not Harder" comes to mind with most things in this game. If there is an avenue to make something more enjoyable for less time investment I see it as a perfect scenario.
are you serious ? The WoW Community is a cancerous bunch of Cunts. Why the fuck should anything be different just because we are back at the Start of the Game ?
They should require the vote to kick in a any BG to be half the players in the BG, that would make it more fair and a very easy fix that would avoid a ton greifing and abuse of the system.