Originally Posted by
Necromantic
It may not be negative, depending on how you go about it. You like to use vulgar language in your responses, so it's natural that someone would draw the conclusion that you chew into people. You may talk differently in the game, I really don't know. I'm vocal on forums and more quiet in game unless the opportunity for a quip strikes. However, if I make a mistake, I apologize for it and I've seen several do the same. Once in a while, you get someone who stays silent. Could be that they too are the anxious type, who knows. If they keep messing up even after you tell them how to do something, remove them. You have the option to do so. Nobody said to stay silent about it.
For the most part, many would know the basics of each dungeon however, due to the entitled gaming generation wanting rewards and wanting them NOW, you can be given free purple gear, which puts you at the level to enter mythics without ever having stepped in some of the regular versions. That's a design problem which unfortunately won't go away.
You are correct, there is a good portion that isn't toxic at all. Most of that is from a group that I'm not concerned too much with. Those people who you can't say anything to, no matter what. I know what pool they swim in... the new age, entitled gamer. It's this new generation that really kills me. Entitlement is at an all-time high, men claiming they're women and wanting to share the same bathroom as my middle school daughter, etc.
However,
That kind of goes along with things like basic combat training. You go into that knowing full and well that's how they train you. It's the job of those coaches and drill instructors to do those things. They can hold you accountable. Random people on the internet cannot. It is not their job to do that.
As I said, you will always have "those people" no matter what, you can't say anything to them. Part of what I do for a living involves training. Years ago here, people use to yell and scream at new people for not doing well. After investigations, people were getting half-ass trained and the bosses jumped right to yelling instead of figuring out why they were failing. We've solved many of those problems that caused people to fail. If someone fails on their own accord, they're counseled, then warned in writing then terminated. We can part ways with the people who refuse to at least hit par where required. On the same token, we have plenty who feel "par" is far above and beyond (i.e. those people who feel you need to far over-gear content just to participate).