Originally Posted by
Raugnaut
Umm, you are mistaken here mate. In Legion, your gear BARELY mattered, because EVERY class/spec had a very, VERY specfic template with specific stats - Basically every single feral was the exact same as every other feral in terms of stats, and the case was the same for EVERY other spec. Every 10 ilvls above 800 ilvl added +1% to that template's stats, so somebody doing Mythic Antorus would only have 17% more stats then a fresh lvl 110. And getting the free 930 ilvl pieces from Argus moved that up to a +13% vs +17%, or less then a 4% overall stat difference. The biggest difference in preformance in Legion instanced PvP came from Artifact power, where somebody with a lvl 0 Artifact weapon would get stomped by somebody with a lvl 100 Artifact weapon due to having roughly 75% more damage and health - But then again, it only took a single day of doing all the AP WQs to get caught up to the point that the difference in power instead became a +2000 main stat proc vs +5000 main stat proc, which wasn't anywhere near as significant.
Thus, players who played WoW specifically for PvP could preform at ALMOST the same lvl as players who did nothing but PvE IN PvP content. Legion was the BEST balanced expansion in terms of gear in PvP, hands down. And then BfA threw that balance out the window, 20 stories up. Now, you have to hit 2k rating to even have a shot at gear that +10s (Which are fairly easy atm) give you. What's more, compared to getting 1 piece per 20 wins (After 80 wins in 2v2 this season, I've only gotten 3 pieces of loot, all of which were pretty !@#$ing garbage), M+ rewards 2-3 pieces of loot (3 on the dungeon week) for 5 players - So you go from a 5% chance to get gear per win, to a whopping 40-60% chance to get loot per each M+. Considering that a M+ takes 20-30 minutes, and arena matches are variable (2s can be quick, 2-5 minutes, but 3s can really drag out sometimes, and RBGs can take 20 minutes to JUST find a match, not to mention an additional 20 minutes to decide a victor) makes M+ far, FAR superior to PvP for gearing.
This doesn't even mention the fact that some of the better Azerite essences (I commonly see Focusing Iris or Azerite Guardian in PvP) are entirely PvE oriented. Also, trinkets. Some of the more powerful trinkets in PvP come from PvE sources. And the only GOOD PvP trinket, the heal-absorb on, is on the GCD!