If you are in a guild that never cleared those raid or only few did them recently, there will still be a learning to do. Not as bad as it as 15 years ago, but you will still wipe a couple of time learning bosses. If you are in a guild that have already clear those recently in a private server then sure, it will be demolished... but you have already done your wiping on a private server...
MMO-Champion, once the place to get WoW News, now the home of the haters and their clickbait and doomsaying threads
Quoting this so I can refer to it and have a massive fucking laugh at it.
AQ40 will be pug cleared in the first week. Naxx will be PUG cleared in the first week. I mean come on. Naxx will be as hard as an Average Joe fresh alt run on retail normal difficulty. You know the ones where you've just dinged 120 and you've ground out your 8 benthic 385 pieces, got a weapon and done some world quests? Your neck is 57 and you have 2 green esscences. That's how hard naxx will be. There is nothing in Naxx that is remotely hard. It's all worked out. The hardest part is probably getting the mats to get into Naxx.
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What dps is required. I bet everyone in my MC run already meets the standard and we are all trash geared (except our tanks. We've been lucky there). And that's still 2 years away.
Where did I say that the encounters are hard for the best players, I have put emphasis on that classic raiding is very easy, but for some reason the overwhelming majority of players can not clear MC in under 2 hours.
A guild which imposes such lax standards isn't going to stay running once AQ opens, because they simply don't have the time to clear more than one raid a week. This isn't retail, where once you go to the next tier, everything before it, becomes irrelevant, BRE is always going to be the bis pvp 2hander in the game, thunderfury is always going to be bis, choker isn't replaced until aq, wild growth spaulders are bis for paladins, shamans, druids until naxx.
Your members are gonna leave for better pastures, if they don't have access to items they want, just because your guild was so poorly organized that you couldn't fit all raids you need into your schedule.
Last edited by OriginalName; 2020-01-02 at 04:06 AM.
Aq 40 maybe. Not so sure BWL will be clearable in one go by your average pug, especially if they "fixed" things like being able to avoid Shadowflame by hiding behind Neffs Throne.
BWL still has several "gates" that could crimp successful full clears provided you can't cheese your way past them. Onyxia Hide cloaks being one. Rolling a Bad combo on Chromaggus being another (I remember certain color combos on him being WAY harder than others).
Also, there are pugs and then there are "pugs". If you try some of those raids with your typical LFR crowd, expect a WORLD of pain, as mechanics actually matter for like 70% of those fights. Especially in AQ40. Cthun where the fight lasts longer than 20 seconds is going to be awesome when people start chaining eye beams :P
Patchwerk was always more of a healing/tank check than a DPS check. You only need like 350 dps per dps to kill him.
Loatheb is the actual DPS check in Naxxramas. Well and Kel'Thuzad, but if you got that far you can kill him.
The weird thing about classic is guilds are using flasks and world buffs and shit for Molten Core. People didn't flask their whole raid until Naxxramas in actual vanilla. Times have changed.
Also, I wouldn't really want to have to explain Four Horsemen rotations to a bunch of pugs but that's just me.
Last edited by Nitros14; 2020-01-02 at 04:20 AM.
Any raid tier will be cleared by a somewhat prepared guild during the first reset even on retail. Where any "decent" guild clears HC the first week so that they may move on to Mythic in week 2 where the only "long" standing challenge is found. Does this mean that anyone not raiding mythic is not having fun because they are not clearing the "hardest" content? Definitely not, so just be happy playing your version of the game that suits you the best.
MC was cleared in classic WOW on day 6 of launch, with players in green's and blue's, subpar or near no enchants, with alot of players not even 60's
Classic is not Van WOW, but still good. there are players who played van wow thru all the patches/phases, classic wow blizzard picked a deeper patch. also you have players with 15 years of unauthorized server experience that have dealt with raids, etc that were increased in difficulty / players nerfed
And yet you used an example where you ran a raid that took twice as long as normal and decided that it is impossible to clear more than 1 raid a week for these people. That is your reasoning here. Not mine. They cleared MC on one night but because it took them 4 hours it makes it impossible to raid a second night. No. You gotta be able to do it in 40 min. Otherwise it's impossible.
My shitty, third rate group have no gear and we clear mc then ony in under 2 hours (I know. It makes sense to do it the other way round). Almost everyone in the run have cleared MC when relevant a total of 3 times in 15 years (first time being 5 years ago). Guess what? Were going straight into bwl. We are going to assign 3 hours a week to it and I bet it's done in 2 weeks. We are the sort of shit tier, 3 month leveling to 60 bads that are absolutely crushing content.
We got a PS guy with a lot of xp running it. He kept logs last week so he could analyse our future path once bwl is released. See who's jacking off and needs help. See if we should be doing bwl or if we need Xtra time in mc. He's just like "ummmm, we good enuff to clear bwl. It'll take a couple of nights to clear first time round but we should be down to one raid a week for mc\bwl within a month"
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So what you are saying is that all that is holding us back is having 1 tank being able to survive 7k hits? With 8 heals and 4 tanks (a couple of reserves) we only need to be pulling 328 dps? Or maybe if we bring 23 dps doing 400 dps we can bring 5 extra healing druids that could also BR fuck ups.
So all we need is one geared tank? Yeah. Naxx is going to be hard.
Your approach to classic raiding is incredibly shortsighted, ofcourse you will clear the raid, anyone can clear any classic raid. Will your members want to be clearing bwl exclusively for items that are worse than mc pieces?
Or when AQ is out, how are you gonna find the time to get ZG, MC, BWL done in the same week? You're gonna hemorrhage members, because you guys aren't approaching classic raiding with any forethought.
My point was never, you can't clear x content, because you will, you just won't be able to do anything else with your allotted and limited raid time because you guys decided to be super casual, not make a business of using consumables, recruiting slackers and hybrids.
Patchwerk hateful strikes the highest HP target in melee range that isn't top on threat and is also one of the top 4 on threat. Hateful strikes are about 8k looking at youtube videos. Sometimes as high as 8500. If you don't have three hateful tanks I assume melee are going to die one by one, even if they step in the slime.
I don't see any way eight healers don't go OOM or fall behind unless you killed it stupidly fast. Most videos are ~12 healers.
Last edited by Nitros14; 2020-01-02 at 06:07 AM.
I think the only reason that sentence was true was not because of difficulty, but because players, back then, had... I'm guessing roughly 10% of the tools we have, today:
• SimulationCraft did not exist...
• WoWHead did not exist (yes, Allakhazam and Thottbot were a thing, but were so bare-bones compared to WoWHead)...
• YouTube was still a very 'niche' thing, created in 2005, so little to no video guides...
• Widely-spread and widely-available class and boss guides did not exist...
• Etc, etc...
No one thought that MC would take awhile because of the fights or gear. What we all thought was that it might be tight to do all the rep etc in time to do it the first week.
Also, quit attention seeking. We all know classic is easy. We play it because we like it, not because it's 'hard'. If you don't, go do something you do like.