I don't think anyone thinks that. Vanilla was hard only because majority of the players were totally new to the genre, and had no idea wtf they were doing. It's a whole different world today.
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Some PUGs will surely clear it, yea. Most won't. And yea, of course 8.3 raid is harder. Mechanics are light years ahead of Vanilla.
Naxxramas is actually fairly tuned though. It's mostly not complicated but normal 8.3 raids have non-existent dps/healing checks compared to Naxxramas 60. You can go into normal BFA raids and ignore half the mechanics and still kill it. All the mechanics in Naxxramas actually kill you because they do a lot of damage.
The top guilds abusing mass world buff stacking and flasking the whole raid will crush it sure but good luck getting a pug to do that.
Yea. Normal isn't ment to be difficult.
There's 4 difficulty setting for raids in wow now.
Lolfr, free loot, actual normal, and omfg. Also known as lfr, normal, heroic and mythic.
Nax is just Nax. Its sits some where between norm and heroic, as in you need to move, but not alot and shits still mostly patchwerk, in one case litteraly.
"My version of the game is better than your version of the game." -this thread.
Completely agree. It's still demoralising to possibly think that people have a harder time in Classic than in Retail, considering the very basic and low standard required. But I guess you singularly narrow your demographic since most people who value the hardcore/challenging value of raids play retail.
Most dungeons will be downed with ease by the top guilds. Most of the semi-decent guilds will have those on farm within a few weeks. The one exception will be Naxx, mainly because a few fights have strong wipe mechanics that we really hadn't seen before. Casual guilds are still going to suffer.
quite the opposite, on max lvl whats there to do on classic but raids?
i know, classic is not about rushing to cap, but the content on cap is really pvp and once you got dungeon gear raids and thats it...
you might have issue with quality of content on lvl cap on retail, but in quantity theres far more than on classic...
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you mean this forum
The boss fights may be harder in mythic retail, but the gearing, value of gear, and social structures are far stronger and more rpg in classic
I’ll never have to worry about my raid gear being reset with a new season.
I’d also argue it’s harder to get the top end raid gear in classic than vanilla. Not only is 40 man harder to organize than 20 mythic, but you have to be top of the pecking order for the legendary’s.
I think the only people left raiding retail are the ones that actually like Mythic+. I value hardcore/challenging content and got cutting edge in 9 of the last 10 tiers but I quit retail because the mobile game style unending grindy game design got exhausting.
I know the retail raiding population has cratered. There were 50,000 guilds raiding at the end of Pandaria. 30,000 at the end of Warlords and 25,000 at the end of Legion. It's down to 14,000 now on wowprogress.
Last edited by Nitros14; 2020-01-03 at 01:23 PM.
I've explained this in another post, the issue in comparison to Retail is the multitude of difficulties.
Vanilla is a joke in terms of difficulty, but a hard flooring still exists.
Take Onyxia, if you just entirely ignore the Bosses position, there's a chance that you get roasted by the Breath, which will kill you unless you are extremely overgeared with Stamina.
Now take LFR, you can't die on this difficulty unless the healers start to stop healing you, nothing kills you, even the most blatantly obvious mechanics.
Vanilla is like going up some stairs, if you don't like lifting your feet, you're not going to get up there.
Is lifting your feet difficult? Obviously not.
However on Retail, Blizzard installed even escalator for those that refuse to lift their feet.
The difference being that Retail in terms of difficulty now stretches between Escalator to actual rockclimbing.
That's just the thing about difficulty, if you take people that are used to rockclimbing and present them a set of stairs as "challenge", they laugh at it, if you now take a group of people who don't want to lift their feet, that might be a different story.
Last edited by Kralljin; 2020-01-03 at 01:55 PM.
The later vanilla raids being a complete joke is less of a problem than the social impact the AQ gate event being over will have.
Once that is over and especially once Naxxramas is on farm we will truly get a feel for who are dedicated to Classic.
Will be fun.
The world revamp dream will never die!
Very few, if any, said that RAIDING in Classic would be hard, contrary to the OP. Everyone knew the raids were a joke compared to retail.
Other factors are a different story for their reasoning why Vanilla was "harder".
so, does anyone care how fast a boss goes down?