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  1. #341
    What if Shadowlands, with its exploring of death and all that, is itself the lead in to a Necromancer class?

    Right now, there's a lot of debate about what a Necromancer in WoW would look like (Warlocks and Death Knights and such). What if over the coarse of Shadowlands, exploring all the covenants, etc, is just cementing the idea of how they want to make a Necromancer work, pulling power from one covenant for one spec for example.

    Legion ended with us getting Allied Races. Maybe the last patch of Shadowlands, after getting some achievement or reputation, etc, you do a questline where a new class of Necromancers is formed?

    I mean, it's kind of far-fetched, but it could make sense, and it's not worse than Tinkers or Bards.

  2. #342
    Banned Teriz's Avatar
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    Quote Originally Posted by lummiuster View Post
    Man... Google all these guys, their place is clearly in a mini game like darkmoon fair. Look at Blackfuse, this guy fights in a giant robot. They all do.
    Blackfuse is the catalyst behind an entire expansion. Gazlowe is the engineer behind the Horde capital, and has been a major force within the Horde for years and now leads the Goblins within the Horde. Mekkatorque is the leader of two Alliance races and had story points in BFA.

    But yeah, they're as inconsequential as Darkmoon Faire characters.

    A character using robotics to fight does not belong as a class in warcraft universe.
    Which is purely opinion based on zero facts.

    What is strenght/agility/intelect gonna do to them? He'll press heavier buttons/ press buttons faster/be wiser at pressing buttons? Commone it makes no sense. Gotta be a bit serious man.
    They'd use intellect to construct advanced machines for protection, damage, support, and utility. Common sense.

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    Quote Originally Posted by Neverafter View Post
    What if Shadowlands, with its exploring of death and all that, is itself the lead in to a Necromancer class?

    Right now, there's a lot of debate about what a Necromancer in WoW would look like (Warlocks and Death Knights and such). What if over the coarse of Shadowlands, exploring all the covenants, etc, is just cementing the idea of how they want to make a Necromancer work, pulling power from one covenant for one spec for example.

    Legion ended with us getting Allied Races. Maybe the last patch of Shadowlands, after getting some achievement or reputation, etc, you do a questline where a new class of Necromancers is formed?

    I mean, it's kind of far-fetched, but it could make sense, and it's not worse than Tinkers or Bards.
    Necromancer class already exists. It is the Death Knight class.

  3. #343
    Quote Originally Posted by HighlordJohnstone View Post
    The fact we didn't get a Necromancer class pisses me off...
    I'm sorry, but scourge needs to be deleted from this game altogether.

  4. #344
    Quote Originally Posted by Teriz View Post
    Blackfuse is the catalyst behind an entire expansion. Gazlowe is the engineer behind the Horde capital, and has been a major force within the Horde for years and now leads the Goblins within the Horde. Mekkatorque is the leader of two Alliance races and had story points in BFA.

    But yeah, they're as inconsequential as Darkmoon Faire characters.



    Which is purely opinion based on zero facts.



    They'd use intellect to construct advanced machines for protection, damage, support, and utility. Common sense.

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    Necromancer class already exists. It is the Death Knight class.

    a death knight is a death knight... and necro is necro, same as a DH is not a warlock jesus the people.

  5. #345
    Quote Originally Posted by Watchers View Post
    a death knight is a death knight... and necro is necro, same as a DH is not a warlock jesus the people.
    A Necromancer is somebody who practices Necromancy. Death Knights practice Necromancy.
    You do the math.

  6. #346
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    Quote Originally Posted by durenas View Post
    Why do we need a new class every other expansion, though? Is there a point where we have too many classes to balance properly?
    Well its an extra motivator.. to play I guess.
    Covenents isnt realy sparking many people interest atm, but maybe ots because we dont know much yet.

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    Quote Originally Posted by huth View Post
    A Necromancer is somebody who practices Necromancy. Death Knights practice Necromancy.
    You do the math.
    a dark ranger is a hunter with black arrow and a demon hunter is a rogue with warlock abilities, we get it.

    It was a good opportunity to add a necromancer, shadow hunter or a dark ranger we cant deny it.

  7. #347
    Quote Originally Posted by Alanar View Post
    a dark ranger is a hunter with black arrow and a demon hunter is a rogue with warlock abilities, we get it.

    It was a good opportunity to add a necromancer, shadow hunter or a dark ranger we cant deny it.
    No, you're not getting it in the least. I'm also not denying that it was an opportunity to include a more dedicated necromancy specialist, but that won't change that Death Knights are by their nature necromancers, and i'm not convinced there's actually a niche for a full-flegded caster-based necromancer that doesn't have significant overlap with already existing specs, at least with our current knowledge of Necromancy. Post-SL might actually be a better time for that, once we get a broader understanding of how Death works in Warcraft.

  8. #348
    Banned Teriz's Avatar
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    Quote Originally Posted by Watchers View Post
    a death knight is a death knight... and necro is necro, same as a DH is not a warlock jesus the people.
    A Necromancer is a character that uses Necromancy.

    Death Knights use Necromancy.

    This is why Death Knights were expanded and given more Necromancy instead of us getting a Necromancer class. There's no point in bringing in a Necromancer class when you already have one.

  9. #349
    I really hoped for necromancers. But instead of that we get magic tower super edition for 1-5 gnomes.

  10. #350
    Quote Originally Posted by Pandragon View Post
    Blizzard cant even balance what we have. We don't need new classes right now. And Shadowlands is bringing back focus on the classes we do have
    They can't balance for shit but It's been that way forever so one new class to actually entice people to come back to this decaying game would be better than nothing imo. They were focusing on classes for BfA and look how well that turned out lol.

  11. #351
    in fifteen years of WoW we have yet to have a single patch where all the existing classes are even remotely balanced in PVE and PVP content. we have yet to have a single expansion without at least one class being almost completely redesigned
    no addition of tanking and/or healing classes has ever helped the scarcity of those roles in queues (the only thing that has helped is making the content easier, which has always come with a huge backlash from the playerbase)
    adding new classes at this time would be chaos. and doing it just to maintain a pattern would be absurd

    we also just had (/are having) an expansion with multiple new races meaning lots of new alts. sure, it'd be great for those who already have all the classes levelled to have something new to do on their new races but that's pretty much the only good argument for new classes right now and it really only applies to a small minority of the playerbase

    don't get me wrong, I'd love to see a new class, especially if it was really something really new and not just suspiciously similar to what we already have, but I don't see it happening right now

  12. #352
    Lack of resources. Which is reflected overall in what many people consider to be an expansion 'light on features'. We can ofcourse speculate about why it happens, and there are a lot of threads on this, citing layoffs and poor management in general.

    Of course they would say that 'they didnt feel class was necessary' to save the face. I am struggling to recall any instances of Blizzard openly admitting their mistake. ( apart from totally unrelated stuff like Blitchung)

    Some people say class was not even needed, what needed is balance of the existing ones. But they forget that there has never been a proper balance. True balance equals homogenization and just feels wrong. Also they have been dedicating a lot of their time to balancing. Honestly, does any of you feel we're significantly closer to balance now than before they started?

    So let's not view their decision not to make a class as a commitment to finally making things right. They have simply decided not to make another class, and that's that.

  13. #353
    Quote Originally Posted by blankfaced View Post
    Really? They had more trouble with class balance in vanilla than they do now in my opinion.
    well the thing is in vanila they didnt want balance,it wasnt any trouble,heck paladins were made literaly one week before launch,in beta they were very different and actualy good

  14. #354
    the people that says " Why do we need a new class?" or " Blizzard cant even balance what we have.." they just want to see the world burn, for me they are people to ignore directly

    you are not developers. stop talking as such, because, in addition, you are hypocritical, because, you do not want new hero classes, but when there are, you are the first to play them.

  15. #355
    They should start removing classes lol. They can barely balance the ones we got right now.

  16. #356
    The classes we've got are terrible as it is ... rather they fix the ones we got and perhaps rework some then add more wood to a burning building.

  17. #357
    Quote Originally Posted by HighlordJohnstone View Post
    The fact we didn't get a Necromancer class pisses me off...
    It pisses us all off. Well, those of us that like new things with expansions, anyway. Some just like shit Blizzard broke fixed so six months into they expansion they can litter the forum with threads they're bored with nothing to do and are going to unsub.

  18. #358
    Quote Originally Posted by Teriz View Post
    A Necromancer is a character that uses Necromancy.

    Death Knights use Necromancy.

    This is why Death Knights were expanded and given more Necromancy instead of us getting a Necromancer class. There's no point in bringing in a Necromancer class when you already have one.
    Ergo, no point in a tinker when we already have engineering

  19. #359
    Quote Originally Posted by Teriz View Post
    A Necromancer is a character that uses Necromancy.

    Death Knights use Necromancy.

    This is why Death Knights were expanded and given more Necromancy instead of us getting a Necromancer class. There's no point in bringing in a Necromancer class when you already have one.
    Pretty ridiculous logic. It's like saying "A tinker is somebody that tinkers with stuff. Engineers tinker with stuff. There's no point in bringing in a tinker class when you already have engineers."

    The point is, a necromancer class would be a much deeper dive into a specific archetype, just like a tinker class would be a deeper dive into that specific archetype.

    Just because death knights use necromancy does not make them a full-fledged necromancer class.

  20. #360
    Quote Originally Posted by Capultro View Post
    the people that says " Why do we need a new class?" or " Blizzard cant even balance what we have.." they just want to see the world burn, for me they are people to ignore directly

    you are not developers. stop talking as such, because, in addition, you are hypocritical, because, you do not want new hero classes, but when there are, you are the first to play them.
    In what universe do you have to be a developer to realize that the balance is awful?

    Also, playing the shiny new (usually ridiculously overpowered) thing when it's forced upon you does not equate to believing that the shiny new thing would ever have been a bad idea.

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