"El Psy Kongroo!" Hearthstone Moderator
I would expect to see a Nintendo game on Xbox before PC(and neither is gonna happen just saying). Nintendo the most super finicky publisher when it comes to piracy, so much that they go after rom sites hosting 20-30 year old games putting their games on PC? LOL, good luck convincing them that's a good idea.
It's arguable. They can compete with other console producers, but PC is sort of neutral ground because it doesn't belong to anyone. Considering Phil Spencer's words about Microsoft going for PC this gen and if news about HZD and Dreams are true, Nintendo are losing big chunk of players to competitors.
Yuzu is steadily getting closer to playability, so people pirating their current game exclusives is already becoming reality.
I wouldn't say so at least.
Nintendo lives or dies by exclusives.
I would say it's safe to bet that most of their players are constants, people who are going to Nintendo for Nintendo. They're not going to split just because someone else is on the PC, because that's not where Nintendo is.
"El Psy Kongroo!" Hearthstone Moderator
https://www.youtube.com/watch?v=SwTHawyY5vQ so close it runs at half speed! Also it ain't going to change Nintendo's stance, Dolphin was emulating Xenoblade Chronicles on day 1 of it's release back on the Wii, we aren't even close to that level yet.
because exclusives are hella anti consumer
This isn't the same company. They are not in touch with the playerbase, they are hellbent on profit, and yea companies deserve profit, but not at the cost of the health of the game, and they became their own worst enemy. WoW was special not because of vanilla, bc, or wrath. No nostalgia here. It was special because of Blizzards involvement with the community, which is all but lost now. They changed everything into the least possible communication with the community.
Because you make more money selling games on 4 platforms rather than 1.
Originally Posted by Blizzard Entertainment
Astral Chain and Xenoblade Chronicles don't exist without Nintendo. They aren't going anywhere, and I'm not sure why we're talking about Nintendo porting their exclusives because Sony is porting a 3 year old game, of which they already had to port the game engine to PC per their deal with Kojima for Death Stranding.
Talk about taking an apple and trying to turn it into a watermelon lmfao.
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The goal of exclusives is not to sell the most copies possible, it's to get you into that ecosystem and likely to spend more money in it in the future. Why do people still not get this lol.
Just like Dreams and Horizon belong to Sony, yet they are still rumoured to come to PC, just like Quantic Dreams' games that already came out. My point was these two aren't system sellers unlike Nintendo's more prominent series (Astral Chain didn't even reach one million unless I missed something), so Nintendo could achieve more sales by porting them. They most likely wouldn't though.
Better question: why are people surprised about timed exclusivity when its been a thing people have vocally complained about since the taken king at the latest?
Youtube channel: https://www.youtube.com/c/djuntas ARPG - RTS - MMO
Exclusives are a horrible business practice and I hope it dies in a fire.
Guessing they realized people like myself will never ever buy a console no matter what game releases exclusively. We just don't like/can play with a controller.
Sony, the manufacturer of a console, making sure that a game developer develops an exclusive for their console is the manufacturer determining that the particular game in question goes where they want it to go... Which they do specifically for the very reasons @Deathknightish mentioned. Because companies don't usually spend money just because. A console manufacturer offers exclusivity to a third party developer and pays quite a bit for that because it would benefit them. Which it does by boosting the console sales (well, maybe not exclusively).
Especially since Guerilla Games is a first party studio. And it's telling that the moment you stopped ignoring that Guerilla Games is a first party studio you changed the topic of whether console manufacturers determine what games go where and started talking about why would Sony release Horizon on PCs now. Even though that in and of itself is the manufacturer determining that Horizon will come to PCs...
Because if you hadn't you'd have to admit that Sony - the manufacturer of a console - is most certainly dictating what games go where with no time constraints of any kind (unlike the situation you were talking about when you were ignoring that it's a first party studio that's the topic here) when it comes to first party games.
With the reasons as to why they would suddenly release the game on PCs not only changing nothing in that regard but actually, as mentioned above, being a case of Sony determining where the game is released. While the reasons why they waited years before doing that once again being the "it boosts console sales" reason @Deathknightish talked about.
Both Zelda and Horizon: Zero Dawn are first party games.
That one game you mentioned released in Feb 2017, that is 3 years of exclusivity and I doubt it's driving any console sales at this stage of it's lifespan.
A re-release on additional platforms has pretty much no downside, especially with the fact that this generation of consoles is nearing EOL.