In the state the fight was in, The encounter was not killable at all. It wasn't an issue with tuning at all -- the issue is with the mechanics bugging out. Limit has been struggaling thinking there was a second door to go through because, for a day -- nzoth was going immune and spawning a second door in his burn phase. You could have seen these bugs with god mode on, which makes this whole debacle even more pathetic.
And now it is killable but it's just a burn to the end. And yes, any QA team actually doing this would be tasked with breaking the encounter after they check that the fight works when played as intended. So door ignoring, pushing a phase change mid-cast and other weird attempts at bugging the encounter would be a go. Seems they didn't have enough time to test it, because I don't think there's a QA lead alive that'd be content with just going through the intended path.
Or simply as many have theorized, Blizzard does not have an in-house team capable of really testing this encounter, so they can't really do that.
It's not enough to just go in with characters that have god-modes and cannot die. You have to execute the mechanics properly anyway, to push things further, even if they don't deal damage to you.
ION IS ON LIMITS STREAM! NICE!!!!! Fucking amazing!
N'zoth 10% !!!
Boss die at 2% like Normal/Heroic? If so, Limit easily has this.
Blizzard corruption nerf wont go live until reset.
Corruption Nerf
Nerf delayed til reset...good on blizzard.
We live in an era of "me versus them", an era where something is done that you don't like means you are personally attacked. People whine too much.
Let us play video games and be happy.
It's good that theyre holding back, but that noone at Blizzard stopped to think "hmm might this maybe fubar up the world first race?"
so is every endgame boss be bugged/overtuned for 2 weeks to max profits? this happened for azshara.