I have to disagree with this entirely. Primarily because a ranked matchmaking system will heavily punish players who repeatedly leave groups. Because it's a matchmaking system, players will not be able to decide who they team with. Those who are persistent and do the run with whoever they're matched with will see their rank rise. Those who attempt to abuse the system and maintain an elitist attitude will never rise, and thus never have access to the rewards of higher ranked runs outside of their own pre-made, non-ranked groups.
In short, those with poor attitudes will get exactly what they deserve: Shitty groups. Those with good attitudes will get better groups.
I don't see this as a bad thing at all.[/QUOTE]
Can you see if the system was something that punishes elitist players I would be in full agreement with you and I would love it but the game it’s self is not structured like that and it would require some heavy duty changes specifically because the item level system that blizzard themselves have pushed to the forefront is the biggest hurdle
Do you see if the system was something that punishes elitist players I would be in full agreement with you and I would love it but the game itself is not structured like that and it would require some heavy duty changes specifically because the item level system that blizzard themselves have pushed to the forefront is the biggest hurdle
So let’s say that the ranking system does work out and people who leave get punished and you can go with random people and that’s fine I still shouldn’t be punished because a person left a group my ranking should not be negatively affected but it will be because of a person leaves a group and the system does not allow us to get someone new then we might not be able to clear it meaning we will have failed the run
But back to the item level system blizzard bows to the most vocal of the casual player base that is why we have such intense power creep that is why we have the ability to get the same level of gear as a normal raid with minimal effort that is why we have a lot of the systems that have affected the game negatively
But back to the item level system blizzard bows to the most vocal of the casual player base that is why we have such intense power creep that is why we have the ability to get the same level of gear as a normal raid with minimal effort that is why we have a lot of the systems that have affected the game negatively Blizzard will have to abandon item level as any form of measurement meaning that they will have to remove it as any barrier of entry because right now item level is the only way outside of the third-party add on to measure a player or their skill progression whatever you might want
Blizzard will have to abandon item level as any form of measurement meaning that they will have to remove it as any barrier of entry because right now item level is the only way outside of the third-party add on to measure a player or the skill progression whatever you might want
This item level has caused elitism for the better part of a decade it existed before hand with gear score but it has gotten worse because blizzard accepted it
Little Jimmy could never step foot into a raid and say right now be at an item level of 430 he has no upgrades from the world content other than the weekly and endgame blizzard does push the idea of Keystone dungeon and at 4:30 you know he might try a basic level zero which might work out but what if he doesn’t do that for a couple weeks and gets that precious 445 item level
Little Jimmy could never step foot into a raid and say right now be at an item level of 430 he has no upgrades from the world content other than the weekly and endgame blizzard does push the idea of a keystone dungeon and at 4:30 you know he might try a basic level zero which might work out but what if he doesn’t do that for a couple weeks and gets that precious 445 item level Well a mythic level zero will not give him any upgrades when it comes to corruption a lot of casual players don’t use it or they overdo it and then complain about the system Raiders will go and do that world quest for the 415 ring for the off chance that it has rang three devastation on
Well the mythic level zero will not give him any upgrades when it comes to corruption a lot of casual players don’t use it or they overdo it and then complain about the system Raiders will go and do that Worldquest for the 415 ring for the off chance that it has rang three devastation on
Timmy won’t Timmy thinks that item level is all that matters so he will go into a plus for and maybe he will get excepted into the freehold run and he’s been running her Roeck’s so he knows some of the basic mechanics but he keeps dying to stuff that never killed him before and he’s getting yelled at because the group doesn’t like someone dying in depleting a small key so he never does it again
Timmy won’t Timmy thinks that item level is all that matters so he will go into a +4 and maybe he will get excepted into the freehold run and he’s been running her Rolex so he knows some of the basic mechanics but he keeps dying to stuff that never killed him before and he’s getting yelled at because the group doesn’t like someone dying in depleting a small key so he never does it again now this has been helped with the removal of Titan Forge so once you get past a certain level if you find a player with an item level of 450 currently then you know they kind of know their shit
So essentially that breakpoint an item level is where a break point in the ranking system would be because even in the ranking system you will have that lower end that is filled with just crap players
Now the current way to fix that just ignore them group with other people you can actually avoid all of the shitty players outside of pure elitism in World of Warcraft right now and even then if you have someone who has an item level of 455 then they have some skill which means doing a level five dungeon with them means it wouldn’t be the latest for them to want to go faster
Now the current way to fix that just ignore them group with other people you can actually avoid all of the shitty players outside of pure elitism in World of Warcraft right now and even then if you have someone who has an item level of 455 then they have some skill which means doing a level five dungeon with them means it wouldn’t be elitist for them to want to go faster
If someone can make a ranking system with a matchmaking system that does not punish the players if someone decides to leave group that would be great let’s say that you have five people you go into the dungeon at rank ate one of the people leave because there a dick that immediately avoid any possibility of your rank going down that would be great where as the person who left has their rank go down by twice as much
If someone can make a ranking system with a matchmaking system that does not punish the players if someone decides to leave group that would be great let’s say that you have five people you go into a dungeon at rank eight one of the people leave because they’re a dick that immediately avoids any possibility of your rank going down that would be great where as the person who left has their rank go down by twice as much let’s say that if I have a lower ranked friend that I want to boost then I am able to pull them in to my level of dungeon my rank game will stay the same they’re ranked game will double or the other way around I am pulled into their dungeon and my rank gain is cut in half
Does the idea intrigue me and would I be OK with it the answer to that is definitely yes but in the current system in the current game I don’t see how it can work without changing the fundamental point of the wow reward structure
I want that reward structure change 100% by the way because ever since the beginning of Legion they fucked it up and it has made me and a lot of people rather angry
I don’t want blizzard to feel like they have to protect their players from their own stupidity I don’t want them to feel like they have to guide us on a train rail of how we should progress or character I don’t want them to tell me that I cannot give my friend his best in slot weapon simply because it is five item levels higher than the one I have I want to have control of my character and a ranked match making system would probably do that however it will never happen in World of Warcraft and trying to implement it in the current system will not work
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So right now those players that blizzard cater two with constant rewards reach a certain top end of their play I believe you could measure it at around a plus for or a +3 mythic dungeons after that you probably get jess the big elitist assholes players until you hit +10 and that’s because you can’t really be elitist and all require skill
So right now those players that blizzard cater to with constant rewards reach a certain top end of their plate I believe you could measure it at around a +4 or +3 mythic dungeon after that you probably get jess the big elitist asshole players until you hit +10 and that’s because you can’t really be elitist and I’ll require skill
So we move forward the tank shortage can be caused by the crap players not wanting to take any extra responsibility which ironically enough is one of my red lights who refuses to play any spec other than one no matter how bad it is and they are essentially C so we move forward the tank shortage can be caused by the crappy players not wanting to take any extra responsibility which ironically enough is one of my relates who refuses to play any speck other than one no matter how bad it is
But you also reach a point in players scale where it is probably equal to the +10 dungeon level that if a player like myself on my Monk has access to a healer spec or a tank spec I will tank so I don’t need to wait so I can make my runs easier this means that once you hit a certain point there is no shortage of tanks
But you also reach a point in players skill where it is probably equal to the +10 dungeon level that if a player like myself on my monk has access to a healer spec or a tank spec I will tank so I don’t need to wait so I can make my runs easier this means that once you hit a certain point there is no shortage of tanks
But there will always be in the system a shortage of tanks in the lower content like low level mythic’s or looking for a raid or heroic dungeons because they have already progressed past that so unless they are on an alternate character then there is no reason for them to be there
But there will always be in this system a shortage of tanks in the lower content like low level mythic‘s or looking for raid or heroic dungeons because they have already progressed past that so unless they are on an alternate character then there is no reason for them to be there
I want the system to change the blizzard will not change it asLong as they stick with this stupid idea that bad players need to be protected and we need to be let around by a leash on how to play the game