How detached from your player base can you be? Seriously, I never really got the hate for Ion and I still do not hate him, but wtf man, this is just so disconnected from reality.
How detached from your player base can you be? Seriously, I never really got the hate for Ion and I still do not hate him, but wtf man, this is just so disconnected from reality.
Mine is! Highmountain and Lightforged would have been customizations.
High Elves and Mok'nathal would have been Allied Races.
Mists of Pandaria class design.
Wrath Valor Point and tier gear system with daily heroics to cap weekly Valor would be the standard every expansion.
Wintergrasp and Tol'barad styled PVP zones every expansion instead of what we got.
More features like Timeless Isle, less like Warfronts and Island Expeditions.
New class every other expansion. It's not that fucking hard to balance if you do your job. I don't get to tell my boss it's too much work or I can't do it, the business world doesn't work that way.
Garrosh would still be Warchief.
Varian would still be High King.
Anduin would have died at Broken Shore.
Sylvanas would have never been Warchief, but could have still instigated The Fourth War through manipulating Garrosh's warmongering ways until he realized it.
YOU'RE WELCOME!
Sorry, Ion. I believe the things you're saying are just out of touch.
Snarky: Adjective - Any language that contains quips or comments containing sarcastic or satirical witticisms intended as blunt irony. Usually delivered in a manner that is somewhat abrupt and out of context and intended to stun and amuse.
I feel like it is those types of folks, who can't clear normal who complain the most. But I just don't see why the hate. Legion was great imo, he's batting .500 at this point, if Shadowlands sucks, and the expac after, maybe its time to remove him. But even BFA wasn't that bad compared to WoD, or Cata imo.
Just wish there were some better MMO's out there to go too... The genre is still full of very sub par MMO's.
I guess ESO and FFXIV but I still think WoW is overall better because I care about the universe more... My girlfriend plays FFXIV but its just not my cup of tea.
I'll wait for that new LotR MMO that probably wont be out for another 10 years lol.
Ion talks about the disappointment some felt for N'Zoth's end, but at the end of the day we are the heroes of the story and we will always defeat villains and make way for new villains to enter.
So this is just going to be the routine then and we will never see any interesting villains. This is like watching a Power Ranger episode where they introduce a new monster and just gets destroyed at the end, except that the monsters in Power Rangers actually manage to have some more depth than what we get. Arthas was the last good villain and we'll never see anyone at his level anymore.
While I didn't love every answer in the interview, it did feel actually pretty honest. I have a bit of a suspicion that a lot of responses here (most not all) are quick reactions to the very short and incomplete bullet points in the post and the replies aren't based off actually watching the video entirely. The write-up here is fine, but bullets aren't going to convey the discussion well at all.
"Ion talks about the disappointment some felt for N'Zoth's end, but at the end of the day we are the heroes of the story and we will always defeat villains and make way for new villains to enter."
I don't think that is the issue people got. This is just how it naturally goes. It's just that, unlike the other old gods we fought, there was a -lot- of build up for this and we didn't get much in the end.
Kil'jaeden to me was the last great WoW villain, and before him, Gul'dan, alternate universe shit needed to bring him back not included, but I get your meaning. They're not interested in telling compelling stories with enemies that challenge the heroes in any significant ways. Here's a piñata, whack it until you get purples, rinse and repeat.
Yet they insist on trying to turn this simplistic, formulaic villain of the week style of story-telling into some compelling arc with soap opera-level dialogue and cinematics when at the end, we just go BAM, BAM BAM, dead! No epilogue or further exposition and reflection needed, story done!
Last edited by Kyphael; 2020-02-12 at 09:50 PM.
From all the people who left blizzard this guy is still here. Under his guidance this game went from an MMO to a an action rpg that happens to have some other players there as well.
It's mostly his direction of trying to instill a feeling of being hero into the player character while most of us started to play this game cuz there was a sense of inclusion from simply being a part of something. That creative direction for me has taken away a lot of the appeal that the lore has. It went from an honest meal to a big Mac menu.
The other thing that this guy should be held accountable for is the stupid and over engineered game systems he implemented in the last three xpacs.
Did the game and it's players really need Garrison's? No
Did the game and it's players need to have the artifact trait tree be "upgraded" with crucible crap? No
Are we enjoying the azerite armor plus that heart of azeroth? (Another example of that stupid you are the hero crap: transparent dwarf that keeps on commending you for harnessing the power of azeroth and calling you champion while ur fkin lagging from having all the other "champions" talking to him)
Essences.... Void splitter horrific vision tree thing.
I'll always love this game for it's lore and it's environment and friends. But I find myself playing it one evening a week as opposed to the days of school and later work missed from being immersed in this game.
Maybe I'm just getting old
Call me when you're done with your tantrum and have something constructive to say.
Where he said that cinematic was good? All I hear is that they tried to do something new and it's false that resources for cinematics were cut. Do you really believe, after 30 minute CGI movie and multiple cinematics during BfA - even in this patch - that last cinematic was cutting corners, not just bad idea?
About corruption - this is exactly what I'm talking about. I heard many complains from min-maxers that many corruption items are screwed, but also many comments that it's better or least more interesting that titanforging. But my sample is so small I would never dare to say what most people think about this system. We will more or less know reaction from whole community when we'll see gearing system from 9.0 Beta.
And, by the way, do you think anyone on this planet gives a f**k about "constant complaints" at this point? We hear TON of them every patch. Not "every patch since expac X where game was good". Every. Single. Patch. If you dig enough you'll probably see comments from WoW Alpha where people whined that WoW is casual shit compared to Everquest.
Luckily, we don't need to know what many or few people think, just the facts that a lottery system that can give you a WQ item with an insane corruption effect that contributes to 10-30% of your dps output is a ridiculously dumb idea.
And he's sticking to his guns about the cinematic. And after cranking out several film-tier Sadfang cinematics, a single 20sec cutscene where N'Zoth explodes and Ny'alotha disappears is objectively phoning it in, whether it came from a place of laziness/time constraints, or they actually unironically believed it was a good finale. Worse yet, if the latter is true, it's not only phoned in, but delusional as well.