Originally Posted by
RemasteredClassic
I say compromise because the BfA changes are obviously based on certain reasoning. Taking the GCD change, for example, their current reason for it is to prevent bursty one button macros (which they could have easily solved by changing the way macros work instead).
While that might be true in certain cases, the change to speed (from 1 second to 1.5 seconds) was complete unnecessary. Seeing the pattern of Blizzard games getting ported to Nintendo Switch, I am guessing they probably had/have plans of porting WoW to consoles, which, to me, seems to be the actual reason behind this GCD change, but since mobile/console gaming has clearly been unpopular among the fans, they used this macro example which has been going on since the beginning of WoW to BS the fans.
FFXIV has a 2 second GCD and a ton of skills on the GCD, however, the action bar does have a TON of abilities, unlike WoW. Un-pruning alone will not help with balancing this awful GCD change as that would not add enough active skills to spec rotations across all classes.
If they don't want to revert the GCD change, then the current rotation would have to change to be more interesting with many more active abilities.
Other than that, the idea of a completely brand new 1-10 intro zone + BFA + Shadowlands for new players is brilliant. New players will only be seeing the shiniest, latest graphics with this change.
Blizzard will have big competition in 2020/2021 (New World, Blue Protocol, PSO2, A:IR, Crimson Desert, Project TL, Crowfall, Lost Ark).
Class/spec rotation is the soul of the game. If this change doesn't happen, Blizzard won't be able to maintain the 1 million or so players it currently has and will most likely have to go f2p or buy2p and change the expansion cycle to be once every year or year and a half (Base expansion = 6 months, x.1 = 6 months, x.2 = 6 months, final patch) which would probably be the best way to reduce mindless grinds and get rid of exalted rep requirements for non purely cosmetic rewards.