This topic is just a next joke, mop wasnt good. Mop begin era useless stuff like pets etc and next wod and now bfa. Wow just slowly dying after cata
This topic is just a next joke, mop wasnt good. Mop begin era useless stuff like pets etc and next wod and now bfa. Wow just slowly dying after cata
Because the game was already in decline after OMG Illidan! and OMG Lich King!
But, tbh, BfA is just about RNG the carrot is a RNG and maybe you win the lottery or not, in that regard corruption gear is even worser than titanforging.
Makes me wonder why devs did not add something like wakening essences for corruption effects, that you could get by purging unwanted ones or scrapping the gear.
At least legion tried to keep the RNG in check with its last content patch, BfA did not even try.
Why should you even care? Why should I care?
The health of the game? Why should you care if 100k, 500k, 1M, 5M, 1B, 5B are playing the game?
Why the obsession?
All I care about is whether the game is fun for me and worth my time and money. I do not care about how there are xxx numbers of player are playing or the yyy players that are no longer playing. I am not going to meet a fraction of them.
Just because so many people do or not play it means I should also follow suit? No. I can make my own decision and do not need to be a sheep and follow the crowd.
Take Real Madrid. They considered the best football team and has probably biggest world following. Should I also support them? No. I frankly hate that team.
Becouse it affects quality of game? It same nonsense when people say that if people buy store mounts it doesnt affect them at all. Fact is if enough people buy store mounts Blizz can afford to cut content (cut content = saved money on develompent) and even if people will quit game their income is actualy higher becouse they sold mount and save tons of money on development. So yes. Other players and active subs actualy have impact on your fun.
Thats how productivity work. You create more products for same amounth of money. Or you create same amounth of products for less money. In this Blizz wins by createing less content for more money thanks to store mounts.
Last edited by Elias01; 2020-02-18 at 09:08 PM.
Even if a day old I just had to respond to this.
You are literally describing every god dam expansion and including the original release of WoW.
There is no bloody reason why WoW population dropped other than the age of the game, 15 plus years is a long time for a game that is still running strong by any standard.
I can only imagine a single developers that doesn't envy Blizzard and that would be Rockstar.
What about the daily system? What about the rep system? Just these two destroyed the game for millions. They were 'fixed' in a later patch but by then it was too late.
5.3 saved the game. We had Valor points, the isle, flex raiding and desirable heirloom. All of these things have been lauded by the majority of players.
If you or anyone else want to hate it you're free to hate it...like I said the thing that really bothered me was how sooo many people parroted it was a ripoff when Chen was in WC3. Memes can be annoying enough when people use them over and over and over...but it can be really annoying when the meme is wrong and used by ignorant people who can't be bothered to spend a whole minute on google.
As someone who was playing a tank at time I really enjoyed the raiding in MoP. The last fight in MSV is one of my favorites.
People need to stop stating their opinions arrogantly like it's gospel. Just because YOU didn't like MoP or Pandas doesn't mean it was garbage. And just because you loved it didn't make it amazing. Everyones thoughts on it are subjective and just as there are both good and bad things about MoP, there are people being assholes on both sides of the opinion.
Learn to state your thoughts as opinion, not as if what you feel is accurate to everyone.
As for the OPs question, it didn't fail, it was well received for the most part. My feeling is that it had a mostly decent story, the leveling had good replayability, it had decent raids with good boss encounters. I cannot comment to the PVP aspect, because I had mostly quit PVP at that time. The slight decline, and it WAS a slight decline was a result of too many burned out from Cata (which was not a high point in expansions for many) and I think that the Panda theme made it hard to bring new people in at the time. But overall, it seems like most that played it enjoyed it, and many returned for it.
But, according to my own rules above, thats my two cents YMMV.
We basically did in Legion in world pvp, you dare challenge a geared prot warrior? your funeral hope you enjoy the damage of a dps, with the control of a tank the survival of a tank + healer and oh shit nvm i died already the warrior is actually above 100% health now with ignore pain.
That is rather subjective.
Fact? Really?
You know or are you speculating?
You either know, which means you know people inside, or you are just speculating.
I have no ideas how Blizzard works. I have no idea how they arrange their teams. I have no idea if they are diverting people from WoW to create store mounts. But you do, I presume.
Have they created less content? How do we measure this content thing? Number of quests? Dungeons? Raids? Have any of these been reduced by a significant amount compared to past expansions?
Again I have no idea because I do not count these things. Do you?
Nothing ever beats legiondaries in terms of garbage RNG.
They didn't add waking essences because you get showered by corrupted gear right and left. It's not like legiondary system where if you got shit leggo, you wouldn't see next one after a month or two.
And I never considered gear as a reward. Permanent rewards are mounts/titles/pets/transmogs. Gear is gonna be sold next patch.
True that. I also enjoyed gibbing the hell out of people with my Draught of Souls. Rest in peace, trinket that I both loved and detested.
Still, at least world PvP is meant to be an unbalanced mess. Seeing prot warriors/pallies/monks top every chart because of that insanely stupid mechanic was kind of funny, but mostly sad. It's one of the biggest reason I can't take the whole "Mists had the best class design ever!!' shtick seriously even if I like the xpack a lot.
Oh class design was great, vengeance was dumb, be they could've just continued with specs working as they did in MoP and remove veng, instead as elemental i basically lost every cooldown i had, hell even if i talented into ascendance it now put me along side the holy pala bursting instead of fucking #1 dps on the meter in a 25man raid. i'd put up with vengeance again if it meant my spec was actually fun and mobile, now trying to AoE as elemental feels like police asking a blind person, so do you know what the suspect looked like? can you describe him to me? no sorry officer chain lightning does zero damage and no the mobs aren't standing still all fight in earthquake like nice little mobs and if they did virtually every other spec does better aoe anyway.