Yes, except while that might be an issue at the same time it wouldn't affect anyone because its not like people not picking Alliance races would mean Alliance players have less people to work with.
Its a different issue entirely. People would be bothered, but it wouldn't inconvenience them like the current situation is.
Honorary member of the Baine Fanclub, the only member really.
Once pre patch hits I change my main to horde. There is no other way if I want to keep pugging M+
yeah but blizzard is all about their faction war fantasy. look at how often they cramp that shit into an expansion. Cata, MoP, BFA. The same boring thing every fucking time and in the end we are working together to beat some boss. boring. also the lore is boring and stupid and full of plotholes anyway, why are they still pretending?
playing alliance as raider fucking sucks. i did that and all my friends were still horde because of course they were. i couldnt do mythic+ with them or battlegrounds or islands or old raids. nothing. playing alliance is like not having friends in the game at all.
Get rid of the force 2 sides nonsense.
It made no sense in game play, not even pvp.
It made no sense not in the lore, how many times does blizzard needs to endure player questioning them over and over why my nightfallen is horde, why I must play along the wrong side of horde, why this horde NPC clearly defected and I can't.
BFA has shown is that even if blizzard wants an expansion on 2 sides fake conflict they can't handle it... So drop this nonsense already.
At this point, they problably dont know what to do, the damage was already done to the Alliance raiding scenario. Its no longer the racials, the pasives, the actives, its no longer the races, allied races. The storyline or plotlines... its just.
What faction has more guilds and are competitive.
If they introduce something like Battle for Dazaralor and the BG mercenary system, that, will not help anything. People will not invest on helping the alliance from the horde.
Its a hard topic, and clearly.... we can be assure that Blizzard knows it.... but havent found yet and answer.
that offcourse, doesnt fucked up the Horde.
But why would anyone care about the alliance?
Im not really sure what you mean. When i checked 2 hours ago Alliance had 5 +15 groups in the group finder across ALL dungeons. Horde had like 5 +15 groups for every SINGLE dungeon. The difference is crazy.
One change could 10 times increase the available groups to join for Alliance players. Not sure how you can say that it would not solve anything?
Last edited by Uniqed; 2020-02-21 at 03:19 AM.
What did you expect, typical player's mentality is "I play Horde, I don't have a problem, if some people out there play Alliance and they have a problem, well fuck them, who cares, they suck anyway and they can just pay 30$ and join the cool club, or quit, or go RP in goldshire".
What are you talking about? ALL of those transactions are paid for in real money. In order to purchase a character transfer with gold you, all of the following has to be done:
WoW Token purchased by player A for $20 -> WoW Token listed by player A on AH for X gold -> Player B buys WoW Token for X gold -> Player B converts WoW Token into $15 Battle.net Balance
What's the first step on that process? Oh yeah, real money exchanged for a virtual good. Just because Player B hasn't spent any money personally doesn't mean that it hasn't been paid for. In fact, Blizzard actually makes more money the more people pay for account services using WoW Gold because it "costs" $20 for every $15 in usable Battle.net Balance.
You forget the earlier post that they intentionally have trash items with trash stats for enchanting. "Not everything is meant to be an upgrade". The problem is the player base. If an item is not bis then it's trash. Upgrades that aren't bis are looked at as trash and people get angry that every drop that they get isn't bis.
What he said, apart from the enchanting fodder, is true.
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Shut up goblin. Hahahahaha. If it really was about non sub revenue then you would see racial or something swung every expansion. This is not the case so the revenue argument is proven false. There has only been one time where net balance has swung to alliance favor and it was a PvP issue.
How do we swing it back?
More loot for alliance?
Don't think that will work as gear is so easy to get.
PvP favouritism for alliance?
That will definetly help but the people who swap don't necessarily do pve.
Alliance exclusive transmogs?
There will be an outrage but many horde have an alliance toon by now just as many alliance people have a horde toon. Doesn't solve anything.
Anyone have any ideas to reverse this?
Most people will blame things like "Alliance have bad racials lol". But the reality is the Alliance population is just smaller, no reasonable guild is willing to pay to go Alliance because the population is so small. Blizzard stupidly believed that Hall of Fame would solve this problem, but it didn't even impact the problem at all. A faction merge would be stupidly easy to do, they're just too ignorant to accept it, same way that they're too ignorant to change the Mythic raid size from 20 to a smaller more reasonable number.
My entire guild switched to horde this patch. It had been alliance since late Molten Core and some core members still around (I joined them during BT in BC). The reason was basically "impossible to continue mythic raids on alliance with almost no one playing"
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exactly what im doing. I have a tauren shaman and a orc warrior already. but i wanna move my demon hunter main over to horde, cuz i mainly pug M+ and the groups on alliance are just...PAINNNNFULLLLLLLL
Blood Elves were based on a STRONG request from a poll of Asian players where many remarked on the Horde side that they and their girlfriends wanted a non-creepy femme race to play (Source)
Many 'core concepts' of the game have changed overtime, to suggest that this is different is silly. There's also been a ton of shit that was once deemed impossible that has happened as well. You're a veteran, I know you know this.
Furthermore the idea that something has to be game-breaking to be worthy of fixing is also silly as well, this is a topic that has been discussed and requested by many people and by principle it is something that should happen, WoW is the only game that divides its playerbase in half, it worked when the game was peaking and populated, it does not work when we are in a stable, but low point population-wise. The results of continued division are observable
You may not put value into upper echelons of play but that doesn't mean its worthless, having competitive, top-tier players is essential to a healthy game environment because these are the players that make guides, these are the players that stream and bring attention to the game, these are the players that set the standards and meta in both PvP and PvE, these are the players that give lower end players a role model to strive for.
The fact that currently, only one half of the playerbase has these kind of players is a blatant problem, the very principle of it is wayward.
Honorary member of the Baine Fanclub, the only member really.
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
I think you underestimate the problem, as time goes on this will and already has trickled down to more casual mythic guilds or heroic guilds, who wants to invest raiding into a dead faction right? same for keystones.
I'd actually say that in a few years from now Blizzard is forced to do cross faction pve.
Would be great if we could have it a bit earlier and not when the community and guilds already have withered and died off.
Last edited by TheLucky1; 2020-02-21 at 09:30 AM.