Old
paladins and shamans would want to have a word with you.
First of all "auto-attack" system isn't outdated, it's just
different of something you "want". This is separate system that have own dis/advantages, that's all. I see no point or reason in such heated discussion.
Returning to the first sentence, such system helps a lot with
direct/hybrid supports in their difficult work and allows system to have variable types of gameplay, and not just buttons'-spam-
fighting-alike one. It’s already mentioned that there is kind of tab-target without auto-attack in swtor is also organized, but this is only half of it, auto-attack allows even
classes with active basic damage (hunters, rogues, warriors) to play from haste/hit/expertise stats, while part plays from yellow damage in form of burst, and the other do from tunnel damage of a more "smeared" style.
So, you're wrong, this is different style, different system, that's all... your
personal rejection of this doesn't play any role in this matter. I understand that they, due to their unhealthy stupidity,
loaded it with number of completely inappropriate systems (refers to
characteristics&itemization systems), which have audacity to nonchalantly invade "
class" area, but! This isn't mistake/outdate of original systems, no no, this is just mistake and incompetence of
people who are working with them now and you'd better talk about exactly that... humph *hopeless hand wave*