It's a treadmill.
Define "helped".
I can't speak for every hardcore raider, but most of them (including myself) did not enjoy Titanforging.
One might think that those that actually manage to reach the "cap" or BiS are the ones that enjoy having a near infinite cap, yet that has exactly robbed of the feeling of acquiring a BiS piece.
Whenever you received a non war/titanforged item, you just go "well, it could've been better" and if you happen to receive one, you are excited for about 5 seconds, then you realize that you just earned the extra power by pure chance, not through additional work but simply through luck.
It felt good to have a piece and to know "yep, that's the best one" and be done with it that slot without any additional layers of RNG.
It's like climbing a mountain, the climb needs to be exciting but then it's also good to stand at the top, yet Blizzard decided to that only the climb is fun and must go on forever until the next patch with your entire progress losing a lot of meaning due to catchup mechanics.
There is nothing small about it. The game is at it's least populated ever. You just have to have been looking at population and raid progression trackers, but in game activities are also very clear. You hide your head in the sand to ignore that fact. It's your choice.
From my pov, those people are the irrelevant portion of the community. The yes man that are ok with everything. That helps no one, not even themselves as the game drops in population and support.
You are stating no facts. The amount of people that unsubbed this xpac is far vaster than the ones still around. You are no majority here.
How about they try to make the game fun? No flying isn't fun. It's a chore. RNG isn't fun, it's a chore. How about making the game fun and not a pointless rental power chore with no lasting progression? I think it's easy to start there. Doesn't require a genius. It's also pretty easy to see where your competitors are doing well and take inspiration from that. This is not difficult at any rate.
Last edited by Swnem; 2020-03-02 at 05:40 PM.
It is a well known fact that 1. people happy with the game don't post about it, and 2. the vast majority of players don't use forums.
But what is fun?
For some people flying is fun, for some no flying is fun.
Some like RNG loot, some hate RNG loot.
It's impossible to make a succesful game of this size by listening to a specific group.
Also loving the asspulled number of unsubbed players.
And who is making the case that only the people posting on forums matter? Indeed, many leave and don't even bother.
You are gonna have to explain to me how no flying is fun. Do you find it fun to take ages to get to places and get dazed and dismounted on the way? Do you hate free time? Do you love taking 3 times as longer to do the same task? Would you have fun if your trip home took 3 times as long? Do you love going around cliffs to get to that world quest? Why is this even in question? Oh ofc, because you have your head in the sand.
No one likes RNG loot. Only gamblers.
I love the ass pulled assertions that you are a majority as well.
This is pointless and as i said, you are just someone who buries their head in the sand, so why don't you just carry on doing that? I don't think anything will open your eyes and as i like fun things, i will stop wasting mine doing something as boring as continuing this exchange.
Last edited by Swnem; 2020-03-02 at 06:11 PM.
That is completely illogical. So, adding dumb repeatable obstacles from bad design wich make it last way longer somehow make a boring activity less boring rather than more? Of course! I always love to do things i dislike and make them even more boring and time consuming cause that makes it better! Like, is there even anything to say here? This is cuckoos.
Because youre going to play more if theres a slim chance you could get an upgrade at any time. I liked it. It rewards people who play more as it should be.
But it's just lazy design because they cant come up with more compelling classes. Same ol homogenized turd on every class. You get a heal, a slow, a big damage a little fillter damage, couple flavor items. and there you go....polished turd class.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
I would be happy with Gear being gear and giving us more talent choices. Let me find new spells to add , find new abilities. Let me Gear up my mounts, make mounts useful in combat. Dog fights, bombing and straffing cities while dodging AA.. things like that
Last edited by Dystemper; 2020-03-02 at 11:21 PM.
Non nobis Domine, non nobis, sed nomini tuo da gloriam
Problem is people can't live with "bonuses". Instead of seeing a gem slot or a high titanforge as a "bonus" they see it as something baseline they have to have or they're somehow "behind." This has been the problem ever since WoD added the whole trifecta thing. Not BiS = trash to too many people. And they get mad when BiS isn't attainable.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
So you think making flat square would be better desing? No obstacles, no caves, etc..? Do you realize that incovinience do not exist just to make make stuff take more time right? They exist becouse they create bealiaveable and immersive world. If you create cave what is coviniently put infront of you and you dont have to navigate at all it stopes being immersive becouse you start realize that its there becouse devs put it there no becouse that cave was created by nature process which is everthing but not covienient.
And if you dont care about non of that than you dont like mmorpg games and you clearly play wrong game.
I understand the "nothing to do" argument.
But you only need ONE system for it, and you expand upon it. Why instead of expanding one system, you add new system on top of existing system? This is not a valid argument at all.