I played vanilla retail and i wanted it back, but it all comes back to this for me: I leveled to 60 and cleared raids before patch 1.12, so classic is not an authentic vanilla experience imo.
Everything would be to hard to recreate, but at least they should have kept the progressive itemization and held back on the nerfs.
Imagine blizzard recreating TBC based on 2.4.3 values. That will be the biggest joke ever...
No probs, it happens xD Nearly got an aneurism though :P I even remember the day I got my Bloodbathed Vanquisher, it was intense, I had a plane flight to catch 4h after the raid, I was tanking like a madman on a laptop with no mouse, only touchpad :P
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Curious to see how you'll react when someone comes up to you and tells you the facts that are ingrained in your brain through a combination of experience, knowledge and memory, are all false and that those facts didn't exist :P
It never was any hard. Everything was always about time and dedication back then, nothing else really. Today´s wow is far more difficult (yep, a lot of flaming coming I know, but it is true). This doesn´t mean that today´s is better, I´d take classic approach anyway over the current grind feast that it is to get a character performing on its full potential... at least back in the day you just needed luck with loots. Now you need loots, corruption RNG, essences, traits... Ridiculous.
And why were they selling it? Because not everyone had gotten to the point where they could do it themselves yet. Heroic is a decent challenge for your AVERAGE guild and not something they stomp through week one. Heck most guilds don't even clear normal mode until the second reset.
It's not about them being shit but the fights having actual mechanics that you need to learn how to deal with.
Unlike Classic which almost doesn't have any mechanics. Most fights are exactly the same for me, stand still on the same spot and spam that one button. If things get really complex I may have to move to a different spot occasionally.
What did everyone expect? Its an old game and as many different things the gaming world has moved on. Classic was never really about difficult raids anyway.
Does it require more time while leveling? Yes.
Does it require more prep before raids? Sure.
But is it hard? Not really. When I lvld my characters in classic this time around I never found it difficult, just that it took more time. Heal/eat often++
BTW I know it requires alot of work to be ready for mythic raiding and HC raiding to some degree. But classic raids can easily be compared to LFR, cause thats where the difficulty lies.
Doesnt mean the game is bad though. It was never ment to be hard when Blizzard launched the game many years ago. They made a MMORPG that appealed to the masses - the good & the "bad" players.
If they only focued on really hard raids/dungeons(mechanics) it would never have been such a huge success.
The post I was referring to was talking about WOTLK lvl raids. Not Classic. WOTLK had just as many mechanics as today's WoW in its bossfights - obviously not all, but many did. Yogg+0 lights, LK25HC, Sarth+3 10man/25man, Malygos with 21 people for the achievement, any Ulduar hard-mode, the list goes on. Read my previous post about Vanilla mechanics being hard back then because it was the very first time we ever saw these mechanics, and most (if not all) the RPG's my generation was exposed to was Japanese in origin, which has a COMPLETELY different mentality than European RPG's (Breath of Fire, Pokemon, Final Fantasy series etc).
I so very much wish that this was true. Both servers I play on are slowly dying, in fact we've been losing players since day one. I don't think it'll be long until Blizzard are forced to connect realms with low population just like they did with retail when it started dying.
The fact you dont even know "why" there were many people in orgrimmar tells us everything.
We "all" are part of the Gandling server-discord and is posted there at what hours there will be a buff "pop".
Its like this when someone is about to pop a buff.
Here in Europe there are more High Pop servers than medium. No idea for America.
Had no idea, sorry.EDIT: And I just checked, Gandling is the second biggest server worldwide...cmon. Of course this server is full.
What a state of denial if you think that every server is like that. Holy crap.
I thought i was part of some random ass server xDDD
Last edited by Big Thanks; 2020-03-11 at 11:58 AM.
Classic is classic, take it or leave it.
It's a good way to spend 2-3 hours a week chilling with mates killing old raid bosses and getting old purples
Those numbers man...
From Blizzard:
World of Warcraft Classic drove the biggest quarterly increase to subscription plans in franchise history, in both the West and East
AND (more importantly)
World of Warcraft® exited 2019 with an active player community more than twice the size of its Q2-ending level.
Its impossible for classic to only have 200k subs man...
Brutal honesty, some people are just dumb. I joined a random guild as a pug for onyxia the other day and they all had the attunement neck equipped during the fight.. I tried to explain you don't need to have it equipped to enter, much less to kill ony.
We wipped like 3 times and I left, I got a lot of insults over trying to explain their neck conundrum...
The Neanderthals started calling me toxic after my first polite tip while others insulted my mother. What can you do really