--- Want any of my Constitutional rights?, ΜΟΛΩΝ ΛΑΒΕ
I come from a time and a place where I judge people by the content of their character; I don't give a damn if you are tall or short; gay or straight; Jew or Gentile; White, Black, Brown or Green; Conservative or Liberal. -- Note to mods: if you are going to infract me have the decency to post the reason, and expect to hold everyone else to the same standard.
Better get a move on quitting ... Here is a guide on how to uninstall stuff from your pc, click here.
Different games cater to different players and playstyles.
MMO's as the name suggests (gasp) cater to the multiplayer and social aspect since literal decades, multiplayer online games in general are crazy popular nowadays.
Play a singleplayer rpg, all resources while developing are in the singleplayer and immersion aspect there, no problems with permanent world changing things duo to your actions and also not everyone running around with the ashbringer etc.
You want WoW to be something and it's peers never where and never will be, simply because people preferring that playstyle go play witcher/soulslikes/FF/dozens of other rpg games (Even though there is overlap with the cyclical players but you don't really need to cater to them..)
Sure WoW always had content you could do solo and i will admit that this is often handy and did a large part in WoW's success, however the endgame was always organized group focused and i feel sorry for you not wanting to be a part of that, it is WoW's strength even to this day and a ton of fun with the right people.
Sure but there is enough evidence over the last years that matchmade content the moment it gets mediocre-difficult just falls apart in this game, it's not PvP after all.
Use webarchive and read some cataclysm whine...
Also... r. io is pretty much a matchmaker tool so you can work up that.
I really hate to say this, but:
1) If you want the head WoW developer to read your ideas, posting them on some no-account fan forum isn't the way to do it.
2) You know what will happen to the game if you quit? Absolutely nothing. Ever. Once again, sunshine - this ain't Burger King. It ain't your way right away. If you don't like the game, then quit. No one will miss you. Heck, no one will even notice you're gone.
How joyous to be in such a place! Where phishing is not only allowed, it is encouraged!
That why those whine thread are stupid. We have a ongoing character progression accessible from solo or group content, it's your Azerite Power / Artifact Power. Everything you do, solo or group, give you azerite power, allowing you to progress by either unlocking trait on weapon in Legion or on gear on Azerite...
You bitch on the thing you have and wish for the same thing with a different name.
MMO-Champion, once the place to get WoW News, now the home of the haters and their clickbait and doomsaying threads
Every voice does matter. What oyou fail to comprehend is that you are not only player playing the game and not everyone shares your opinions.
All of your tanturms boil down to "They won['t cater the game solely to me and only me". You call Blizzard "greedy" at the same time you are demanding they make the game exactly the way you want it. The only one selfish and greedy here is you.
Why is your feedback the only feedback that matters? Who's to say that all the shit you hate is feedback given by... get this: Other players! (I know, hard to believe.) It might actually shock you but the people you see bitching constantly on this forum do not constitute a majority and most of the people who play the game never even bother to navigate to fan-run websites, much less post on them obsessively demand the company bend their knee to their individual specific needs. The entitlement you're displaying is truly awe-inspiring.
So if no voice matters, why are you even bothering to waste our time with this thread? You can't even form a cohesive argument. Either your opinion counts, and Ion needs to read it and pay attention, or no one's opinion counts. You can't have it both ways.
I remember when I was younger, and I had all the time in the world to waste on pointless things that ended up affecting nothing and no one. Then I grew up.
How joyous to be in such a place! Where phishing is not only allowed, it is encouraged!
Last edited by Gonfer; 2020-03-15 at 07:49 PM.
Yes, please. I have zero interest in playing a single class and spec throughout the majority of an expansion. I can already see my interest waning if they don't implement reasonable catch-up mechanisms for alts right from the get-go.
Agreed on both of these, but I don't see them making reputations account-wide anytime soon. Some sort of commendation system is more likely.2.) Do not hide Thorgast behind a grind
3.) Make reputations account based
This one should go without saying, but I don't think a lack of content has been the main issue with BfA. The problem is that they try to "innovate" too much and end up creating content that doesn't appeal to anyone. Just look at BfA's two main attractions, Island Expeditions and Warfronts—both quite literally abominations of game design that I hope to never see in the game again.4.) Add a ton of content instead of a a ton of time gates or effort gates
Not going to happen as this is pretty much entirely a problem with the players, not the game.5.) Make LFR bearable, and not a wipe party
Got my vote for PvP vendors. I don't know what you mean by "bar filling games" though.6.) Add back PVP vendors instead of bar filling games
They've already said there won't be a new AP in Shadowlands.7.) Remove Azerite Power / Anima Power / Artefact power / whatever power and do not replace it by a new label
Sadly, I don't see this happening either. Corruption is likely something that's going to carry on to the next expansion in one form or another. I hope I'm wrong though.8.) Remove Titanforging / Corruption / <new name for Shadowlands> and do not replace it by a new label
You can't make PvP "fair" when there's 36 specs to balance. If you do that, you end up homogenizing the classes even more than they already are.9.) Make pvp fair again
I actually found my comment to make sense. Yet it was infracted for being unconstructive, irrelevant to the topic and uncivil.
I don't even.
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Out of curiosity, are those higher difficulties a higher % of damage and health on enemies, or are there different mechanics and tactics required? What games are we talking about here, FF?
Hi
That's not how rep works if it was account wide.
Account wide rep means that everyone on the account has access to the same rewards. Your main has revered? All toons can access revered rewards. But your Alts won't be revered. They have their own rep. They may be on honoured. So people with an army of Alts do not have a rep advantage because rep is not cumulative.
Of course Blizzard may be all "you have one rep bar for your account and all toons contributes to it" like they did with honor.