Yeah, honestly, it might have been a combat log bug. Out of curiosity, I just tested and sat my rogue on a target dummy in my normal gear (ilvl 365 and only 20 corruption) with no buffs other than poison, and my DPS averaged to 11.2k after five minutes of literally nothing but autoattack and whatever procs that resulted from said autoattack.
You put a person who has never played WoW on a rogue in decent gear in front of a mob and, provided they stay alive, they are going to do way way way more than 9k just randomly hitting abilities. So either he wasn't attacking at all, or there there is some error along the way (either a bug in the combat log or maybe details actually got set to a particular filter or something like that).
I simply only invite people who have done a minimum of 30 +15 timed runs.
Neither score nor gear score alone is a significant benchmark.
Experience is key in m+.
And always be careful with people that are only missing that one dungeon in time or for their achievement. They often will leave if they think the run is not going to be in time.
On topic if you join a run that is not explicitly advertised as quick, +2 or push I expect you to stay for a reasonable amount of time.
But I do not think that people are forced to stay in fiesta runs that go way over time or are a wipe fest.
But if you are gonna leave just say so.
I'd rather say don't join those groups, most of the time it's just an undergeared guy that want to attract experienced players to run his key. Most of the time that means "boost me".
But actually it works pretty well... That's why they keep doing it... But even so, don't expect more than a +1.
>>> We need a pause-button. <<<
- Button only appears for the partyleader when there are less then 4 players in the party.
- Button is only useable out of combat.
- When pressed all players and npc's are frozen in place.
- When a new player enters the instance they start at the partyleader and is also frozen.
- Partylead presses button again to continue.
Then ppl will kick any dude who doesn't meet their expectations, and endlessly replace them till they find someone they like. Or they'll kick one random guy to group a guildmate to help/boost upon arrival at last boss.
Running a key would be a nightmare.
Or, if you remove the kick from group function, ppl who want to leave will just sit and do nothing till the group disbands.
There isn't any smart solution.
Probably not going to be as high as enhance. Rogues typically have a high percentage of their dps as just white damage, and I also had my poisons to help. I think outlaw typically does even more white damage, but obviously no poisons there (just checked and as outlaw I do about 10k but my gear and setup for the spec is pretty subobtimal). I don't think most other classes autoattack for as much, except maybe a hunter? It's why even bad rogues still usually do decent damage
But in any case, 9k seems pretty impossible on a rogue of any spec if they are hitting literally any specials at all, even the wrong ones, since that's going to be lower or equal to autoattack damage. Either they were not active, or something is bugged somewhere. You can pull activity time from the log, and you can also see if they were doing specials but in any case, in this rare instance I'm more inclined to believe the rogue that there's a problem somewhere along the line with the log than him actually doing 9k DPS. I've never seen Details itself bug in that way, but due to how comprehensive it is, I wouldn't be surprised if some filter got accidentally set that wasn't showing the whole picture, or it could have been an issue with the combat log itself.
the worst kind of people are poeple with high io score that ask for score in the lfg tool , you get invited and you see people with less than 1.5k score ,if you want someone boosted specify it in the note you apes . none is going to read your mind.and you cant expect others to boost you or your friends without notice
It's much more than that. I haven't been able to make groups when playing with my friends for nearly 3 years now. Because my score is nearly always at least 1500-2000 higher than theirs. (Like 3k+ vs. 5k+ in Legion, 1.5k+ vs 3k+ for most of BfA).
Be it weekly +15 or weekly +10 (depending on expansion&season), or even less than weekly key level... We quickly learned that my score (with no requirements or promises stated, and even with "weekly" tag where appropriate) will attract the worst leechers around. People look at my high score and expect a free boost... And then they quit the moment they think we can no longer time our "weekly" run. So I always have to force my friends to make the group: that lowers the expectations of people signing up for the group, and we can suddenly have fun experience and finish our runs.
Last edited by ID811717; 2020-04-05 at 06:23 AM.
Agreed. But for the people who make groups like that, they're just making the big brain play and hoping to scumbag IO so they can continue to get into groups they have no business being in. It's more a flaw with IO than anything else, people have been doing this since the beginning of time... there's just an API to help make it happen now.