Don't play a PG-13 game if you need dark shit in every corner of it. Warhammer is that way.
"El Psy Kongroo!" Hearthstone Moderator
Warcraft in general is really dark, the problem is people don't bother to read quest text or skip over cutscenes. Yeah, the style doesn't show it and there aren't desiccated corpses everywhere, but the general story has always been pretty dark. It is like Diablo 3, it had a lot of dark stuff in it (as is natural for it) but just because it didn't look "grim" like D2 everyone was complaining it was a cartoon. It probably had as much if not more dark stuff than D2 did.
Oh yeah I agree on that one. In a way, it makes sense to have your memories erased, but it's still a little messed up. People see Angels and blue skies and immediately think of Heaven, so it's nice to have a little inversion here.
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The Venthyr are quite sadistic tbh. One of their activities is releasing souls into the forest, giving them a false sense of security and hope, only for the Venthyr to hunt them down, take them back to their Castle and torture them some more.
Pretty dark if you ask me.
That’s true. However I love when blizz puts little things in the game that have horror elements or are just straight up dark. Like the cannibal troll questline, human farm or gnoll tents for example. Even just recently, there’s hanging bodies in the vision of stormwind with missing limbs and shit, pretty intense. I don’t want that to be too common personally, don’t want it to lose its effect if that makes sense but I would like to see more questlines like the one you mentioned.
Last edited by Taeldorian; 2020-03-30 at 12:46 AM.
I would like some interesting dark stuff, sure.
But you forget that the average WoW player's definition of "dark" is "edgy." You shouldn't expect any actual propositions for good storylines here. Blizzard has a lot of genuinely dark plotlines in the books that I would love to see translated to the game, however.
Honestly, the plot for Shadowlands is pretty dark as it is. Heroes are being denied their rightful afterlives and instead funneled away to a dark and twisted hellscape where they are tortured for eternity unless we free them from their torment. Ardenweald is starving and rotting away, so many animals (and, potentially, even Night Elves that were freed from the Maw) are going to be unable to reincarnate. Bastion is becoming stagnant and unable to reproduce its Kyrians. Revendreth has fallen to an ironic decadence, and violence overtakes a once-noble realm of redemption (albeit through violent means.)
Frankly, that's dark enough for me. You don't have to have some sad, twisted ending, either - a dark plotline can still have a happy ending and not feel like an asspull. Not everything's all about gloom and sadness, and it frankly annoys me when people substitute "dark" for "good."
me proceeds to cannonball 200 alliance soldiers from the distance.
Fathers and Sons. Just freaking cannonballed or crushed by rolling fidget spinner and I got 12 gold for that!
Few months later - Hero, lets forget that you killed, crushed and burned literally thousands of my soldiers, you are hero of Azeroth!
This is dark and sad. Can u imagine how many limbs there are flying around when you bomb 200 freaking soldiers?!
edit: I know it's just a game, but I really question the morals of my character sometimes.
Also I forgot, we burned the damn tree.
Last edited by erifwodahs; 2020-03-30 at 11:44 AM.
There is no need to add dark stuff... because people don't care about the written story in Questtexts. If it would work like in SWTOR where everything is voiced... that would be different.
But normal quests are glossed over by nearly everyone.
Also there IS dark stuff ingame. The mother who sacrifices her child. Drustvaar.
And i too would like to see more of it BUT you have to acknowledge that WoW is just not a dark game. Its logenvity is supported by its comicstyle graphics which are to a degree timeless. But also undermine anything truely serious like some stuff in ESO for example.
shit like this was a staple of the Warcraft RTSes, and I'm talking waaay before Culling of Stratholme
I think Warcraft 2 had a mission where you literally burned down and entire enemy base just to kill some traitors hiding inside it
Then you curbstomp Dalaran into Oblivion by buring it to the ground with Dragons
https://wowwiki.fandom.com/wiki/The_..._(Warcraft_II)