It was trash, and without any class sets there will be no reason for me to ever revisit it.
It was trash, and without any class sets there will be no reason for me to ever revisit it.
/s
Yes, BIS gear in maplestory does cost hundreds to thousands of dollars, its a Eastern MMO
Hell, if you want to actually be able to play/loot in the game you have to pay i think its 15$ a month.
all the bought stuff in the game has durations.
"pet that will make you actually able to loot stuff? 10$ a month. oh and the upgrades you need for the pet to actually do what its supposed to? 8$"
To me it'll be remembered as good, not great. There's a lot of things I disliked (some of them quite strongly), but there was a bunch of stuff I enjoyed as well.
Overall Warlords remains the worst overall expansion IMO. If I had to rank the expansions it would be:
Mists
Legion
Wrath/BC (tie)
BFA
Cata
Warlords
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Clearly you haven't played MS.
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This, exactly this. Its really annoying how people screech 'WURST LOOT EVER' when they obviously haven't played like anything but WoW. My dad used to say "if you don't know what you're talking about, keep your mouth shut."
Lots of folks here that would benefit from that advice.
Appreciate your time with friends and family while they're here. Don't wait until they're gone to tell them what they mean to you.
For me it’s a total regression from its predecessor.
-No tier sets for tmog variety
-ugly raid sets
-boring classes
-removal of class identity emphasis
-Useless war plot to draw in the simpletons
-Danuser’s prevalence
Mighty one, never forget.
Okay okay I get it. Maplestory bad. Give it a few expansions and WoW will be there too. ActiBlizz is already making a killing on WoW tokens with how expensive consumables are and how powerful and rare corruption BoE’s are. And don’t even get me started on the time-restricted longboi.
I will say it's slightly better than WOD. There are just so many bad features which were added in BFA. And there are so many mechanics which works against the players and make the game less fun. All the Global Cooldown change were added in BFA. Horrible choice from Blizzard.
I've learned over the past few years that the group of people that now revere MoP as one of the best expansions are impossible to have a discussion with. In my experience they're either deluded by the narrative that MoP was an overwhelmingly good expansion that is pushed on reddit, mmo-champ, and other forums, or didn't get the opportunity to fully experience previous expansions like they did with MoP. You can show them any amount of data, any fair negative experience or criticisms of the expansion but it'll fall on deaf ears.
TBC > WoD > Cata > BfA > MoP > Legion > >>>>>>>>>>>>>>>>>>>> Wrath
a watered down version of Legion
Be that a good or bad thing no idea, time will tell, but for me not worst exp, that still belongs to WoD
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if u'll use the class design point, MoP/Wrath had far better, and if u exclude healing Legion also will join them (for me healing in legion was sh8t)
WoD only real advantage was gold making, logging for 10 min a day with 11 class max garrison (which takes min a month to build btw) give u ~ 5k gold daily minimum, beside that i can't name a single thing that WoD did any other exp didn't do far better, heck if WoD was as good as wrath but just introduced token wow it still will make it one of worst exp
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how exactly is that a bad thing ? U can use in same gcd 1 attack ability, 1 cd, 1 trinket
U make it sound like u can use all ur 12 abilities in same moment, instead of using 1 abilitiy and as many self buffs as u want
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
But I know the reason very well. You don't have to tell me that. Blizzard had a valid argument about the GC change. But in the end it made the game less fun so whatever the argument might be it doesn't really matter if the players don't enjoy it.
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Also if they didn't want players to macro CDs together then they should just have reduced the amount of CDs by merging them or removing some of them. Having players pop 3-5 CDs one by one before they can start combat is a completely horrible option. Sometimes I don't know what Blizzard are thinking when they make those decisions.