sure i do, i aim to be the best frost icecap DK i could... now what help would it be if i play something i dont enjoy just to be a little bit stronger? if i wanted that i would play completely different class...
and even if i respec, i wouldnt be the best unholy DK i could simply bcs i fucking hate the spec gameplay... if you wish to sacrifice your mental health for minor DPS increase, be my guest, i wont do that...
I’m one of the top Havoc DH’s in NA, I can almost guarantee you are a LFR raider. Go ahead and link your character if you’re not.
Soulbinds won’t be as big of an issue and can be tweaked better as they are most likely small passive effects.
To balance mechanically imbalanced abilities they would need to shove the OP one so far in the dirt that it would just become useless afterwards. So in the case of “The Hunt” it would need an ridiculously long cool down or only provide 1-3 extra fury to not become dominant. In which case it’s not worth taking in any case, and has now become a dead ability which isn’t fun for anyone.
So please, stfu unless you know what you’re talking about. These aren’t .5% dps increases. You probably can’t recall players losing raid spots, or not getting invited to groups because they didn’t have the BiS legandaries in the beginning of Legion. But the forums were flooded with them. So it was a very real problem, and it will be again if they don’t address it.
"stop puting you idiotic liberal words into my mouth"
-ynnady
I would say you’re probably wrong. I would agree with the majority of mythic raiders care about getting the best performance from their characters. But definitely not players in general.
Though to raise a point against my own opinion, I could possibly be wrong myself. If one were to say that over 50% of players care to get the best performance out of their mains... then I suppose it’s feasible my opinion could be molded from only playing with peoples alts and thus creating the illusion nobody gives a damn about how they play.
1) You are talking about design (concept) but you are quoting me talking about numbers. Yes, now is the time to judge the design/concept. No you cannot judge the numbers because you do not have the numbers. You don't even know the cooldowns and cast times of these abilities, let alone their damage values, etc.
2) Can you give an example of a power progression system where you can choose correct before testing/simming it? Genuine curiousity, no offense intended.
I mean your definition of fun only exists if you find " OMG SO RNG" fun.
You are arguing in favor of a talent row to be drastically altered to require a grind to respec all because without you are annoyed for some strange reason that players will pick the best talents for the content they are currently doing rather then lock themselves in for "muh rp"
It is a talent row. Maybe you can argue two one passive utility and one usually passive damage with a few activated depending on class but it is just a recolored talent row. Just like the essence UI is just a re-skinned glyph menu.
It's progression system is also as far as we know solely based on mindless grinding like ap as well. Hardly something that should be wanted much less defended.
"stop puting you idiotic liberal words into my mouth"
-ynnady
For those of you using Azerite as a supposed response to the matter of Covenant abilities.. Azerite was added MUCH later into the cycle, and WAS NOT EVEN balance tested until the limited time PvP testing. Meanwhile, this feature is being added in the first few Closed Alpha builds. Which tells me 2 things:
1- They may have actually meant it when they said they learned lessons from the BfA alpha/beta
2- That this will be more core to the expack than Azerite was to BfA and so they want to get all the iterated information they can.
BfA was a RREEAALL eye opener to them that they no longer have the customers blind trust and good will. And even if they are a heartless corporate shill, they still want money... Which they won't get if they turn out an dogshit expack again (since so many people are legit sour from BfA there might actually be a mass exodus).
"When you build it, you love it!"
It's not just a talent row. It's two abilities and a progression system that gives other benefits. You want to define it as a talent row because that helps your argument, but doubling down on something so obviously not true just shows how bad faith your argument is.
You don't just join the covenant, get one ability, and then never interact with it again. That's not how the system works.
"stop puting you idiotic liberal words into my mouth"
-ynnady