Any math guy can explain to me the Night Fae druid spell's impact for each role? Is it an absolutely massive DPS nuke the likes I've never experienced before, or does it look way better than it is?
Edit: assuming a relatively normal CD, that is
Any math guy can explain to me the Night Fae druid spell's impact for each role? Is it an absolutely massive DPS nuke the likes I've never experienced before, or does it look way better than it is?
Edit: assuming a relatively normal CD, that is
I know mine is... it has unobtainable transmog and mounts. I don't see picking talents as impactful choices that should be tied behind long grinds to change.I don't think your going to convince me either because im just going to tear your reasoning apart again and again as you slowly are reduced to your weird emotional argument defending a system that feel out of favor with single player rpgs a decade ago.
I am honestly struggling to name a game in the past six years in the genre that really pushed locking in talents.
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It is just a talent row. It works like talents, it smells like talents. and it tastes like talents just seasoned with a derpy grind.
I want gameplay customization, not cosmetic customization.
If you don't care about gameplay customization, that's fine: Pick the min-max best choice and go fuck off and stop trying to take the system away from the rest of us.
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Can you name a talent that gives you two abilities, and then also gives you access to a separate talent progression system that gives other boosts?
"stop puting you idiotic liberal words into my mouth"
-ynnady
But you have to quest through covenants and unlock their powers progressively through anima power. Why shouldn't players be able to unlock all of them and then switch between their abilities whenever they want to?
Damn, it's almost as if it's only ""customization"" to you if there's an arbitrary barrier involved.
24h after the announce a new feature, a forum post titled "X look BAD", classic mmo-champion
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I mean you want arbitrary walls in front of customization... I don't think you want actual customization or at least unrestricted customization... A player who changes their spec and talents every time they swap content is customizing their character far more often then you it seems.
For your second point its called talents in general. You pick a spec that unlocks baseline abilities then you pick talents from that. You are literally discribing how spec and talents currently work trying to refute that this isn't a new talent row.
Change the word "Spec" with "covenant" and talent with... covenant talent and the systems line up 1 to 1....
This.
My death knight is frost. I don't care if under exacting simulated situations unholy does better or Method says they won't take a Frost to their world first (not saying they've ever said that, it's a made up example, not an accusation).
I do enough DPS to do well in the content I do, and I like Frost, and I don't like Unholy. So I'm playing Frost. Besides, I'm not playing this stupid game of FotM Class/Spec combo. Next patch, they might nerf Unholy and buff Frost. Am I supposed to respec and relearn every patch for some stupid margin that's only visible at the most extreme of content?
Putin khuliyo
That's not customization. That's a demonstration of a lack of customization.
I'll ask again: Can you name a talent that gives you two abilities, and then also gives you access to a separate talent progression system that gives other boosts?For your second point its called talents in general. You pick a spec that unlocks baseline abilities then you pick talents from that. You are literally discribing how spec and talents currently work trying to refute that this isn't a new talent row.
Change the word "Spec" with "covenant" and talent with... covenant talent and the systems line up 1 to 1....
Here are the effects of being in a covenent:
1. You get a covenant ability.
2. You get a covenant class ability.
3. You get access to at least three soulbinds, which are each unique talent trees that you can switch between.
4. You get some form of other boost in the world (for maladraxus its a customized abomination that follows you)
And that's just what we know about.
That's not "one talent row", no matter how many times you repeat it.
"stop puting you idiotic liberal words into my mouth"
-ynnady