Originally Posted by
david0925
You can easily have meaningful progression by allowing people to Wf/TF their gear through tokens which can be purchased by earning AP which is capped per week. Have a cap per patch. Let's say a Mythic raider caps out at 1000 ilvl for the tier, the casual raider will cap out at 970 ilvl for the tier, on average, if their base ilvl starts out 30 ilvls lower, and they can even assign it so their more important pieces also reach 1000 ilvl while the less important pieces stay at 930.
There are ways for people to make reasonable progression doing all contents without RNG, and it's really not that complicated to balance. RNG is the worst way to do it.