Of course it's not happening.
They found their target-design and will keep "tuning"/optimizing it with SL.
Imho, Destro is the one needing work, as it's been quite the same since MoP (with less firepower over the time, sadly)....
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This is the real problem.
I don't understand why they don't give us a baseline interrupt (or at least one on each pet so we are not forced into the hunter if we need to kick things...)
Demonoligy is fun only thing I would like to see is to use my other demons more often for situations without losing shard generation this would open up fel puppy for fights that need interruptions maybe succy for some CC. Felguard 100% is meh but needed as some abilities that needs fel guard, i’m master of demons not felguardsitter. Also would like to see more then only imps from hand, maybe mix it up a bit with different demons. i like see more typs of demons.
Keen for a return to mop/wod demo. Being an imp mother is boring as shit and the ramp up is horrendous. Demo is Affliction with fancy animations.
Might not be what you want to hear but Inner Demon gives different types of demons as well. Urov, eyes, 4 armed female demon and bat demons.
Demonology has a baseline kick, just nobody uses it because they don’t want to cripple their dps by not having a felguard out. However that’s quite easy to fix with talents, especially since circle becomes baseline again:
Call Felhunter PvP talent for the other specs.
Pleasure through pain: While your Felguard is inactive, your Shadow damage is increased by 15% and the cast time of your Shadow Bolt is reduced by 0.5 sec.
This is basically the pvp talent and instead of having to have a succubus, you’ll get to choose the other demon, so you can use your felhunter, too. Of course the numbers might need to be tweaked.
Grimoire of the Inquisitor: Your ‘Summon Felguard’ spell turns into a ‘Summon Inquisitor’ spell. The inquisitor is a ranged pet that has the following abilities:
• Dark Bomb: Forms a dark vortex around the target. Upon expiration the target explodes inflicting shadow damage to all enemies within 20 yards. (or any other AoE, I mean these inquisitors have plenty)
• Mindwrack: The Inquisitor wracks an enemy’s mind with anguish, rooting the target for 3 seconds and increases its damage taken.
• Bad Thoughts (for command demon): Counters the enemy’s spell cast.
When warlocks had meta, it changed spells, made them tankier, unlocked new abilities, on top of a standard damage increase. When DH got meta it became a haste increase. It's the worst trade deal in the history of trade deals, maybe ever.
Dark apotheosis can work the same as old meta without taking the ability back from DH.
Last edited by docterfreeze; 2020-05-09 at 12:13 AM.
DH meta is the biggest letdown in the history of letdowns. They took the most basic spec in the game and made it's one mechanic to turn in a demon so you can, play exactly the same... And if you want to be a demon regularly you have to take a talent or its a 5 minute CD...
Demonology needs only 2 things - Axe Toss becoming an interrupt for targets immune to stuns AND some sort of additional niche trick in raids.
That's it. Spec itself plays real well and is actually plenty fun too, it just misses that secret raid sauce Affliction/Destruction have with multidotting/cleave respectively. It has great AoE, but that is almost not utilized in raids.
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Heck, they could go Warrior way - simply give it insane execute. That would also work.
I mean personally I'd make doom actually be able to summon a doomguard, also not make it unsummon the felguard with the 6s resummon. So that the talent wouldn't just be the final slap in the face after being pissed on by having a spell that doesn't work.
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
You also only even HAD metamorphosis because DH's didn't exist. It's a Demon Hunter ability in WC3. It was an ability of Leotheras the Blind in SSC. It was an ability of Illidan in BT.
It was never a lock ability to begin with. Your power was stolen, and you have lost it. As it should be.
Cheerful lack of self-preservation
Hoping for any changes is thinking BIG. That is NOT Blizzard's agenda. They want to keep shit as it cause they are fucking lazy and don't want to balance new abilities. So the game will continue to stay stale and boring as far as the warlock class goes.
That is entirely silly reasoning. It was a power of demonic magic and it fits the theme of a Warlock in Warcraft. It still is something a Warlock can do since Kanrethad still has the ability. It was just removed from playable warlocks because Blizzard didn't want it. It has nothing to do with lore or "who owned it" or anything else. Just simply mechanics and design.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
It was removed because blizzard wanted it as the highlight of the DH kit; I mean you can't seriously argue it was a coincidence that blizzard nuked demo to nonviability in Wod, then took away the ability only to immediately re-implement as the tentpole ability of the new class in the next expac.
Lore aside. I would also argue the reason they did so was most likely because it was that class' ultimate in WCIII and not a mechanical decision.