"Torghast is still in development and subject to change" AKA hype that shit up and then nerf the hell out of it.
"Torghast is still in development and subject to change" AKA hype that shit up and then nerf the hell out of it.
Gettin’ Binding of Isaac vibes, hope it plays out similarly
The more i read about Torghast, the more i realize this is a Slay the Spire without cards.
Sounds fun, I wonder how things r going to scale as players get more geared.
Honestly this sounds way more interesting and a high potential cap than island expeditions ever did.
Hopefully they can do this content justice and make it as fun to play as it sounds.
Hoping runs aren't limited like Horrific Visions. Sounds fun otherwise.
People have less time available and so raids are no longer the only thing people want or can play.
As others have said looks good on paper, also liking the design choice that playing smart over playing fast takes priority.
I really liked the Legion artifact challenges so more of this is really something that could get me back into WoW.
It sounds pretty interesting. It seems to indicate if the Tarragrue spawns you still have a chance to beat the level, which I'd assume resets your death counter. I hope it works out this sounds great for those ultra casual people who may only play with their S/O or friends/family and give them something challenging and interesting to do without doing pugs.
Should do a cross promotion and make the Tarragrue a giant Tonberry.
A soldier will fight long and hard for a bit of colored ribbon.
they are limited(kinda suck) but they said that not as hard as visions are, what i think sucks is they said you can take your time inside that it wasnt timed and now they introduce that shit mechanic tarragrua to artifially limit the run, that is shit and i dont need to even test it to say it needs to go, let people take their time.
Similar to a normal Rift in D3.
Sounds pretty cool but isn't it sort of just like that suramar 'solo instance' (with the withered) on steroids?
Not complaining exactly, I liked that. Especially completing everything felt like an accomplishment and not a steamroll.