It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton
It was the best because it was the last expansion where player characters gained power and new exciting abilities. Afterwards it’s been all downhill and pruning. Classes are skeletons who gain some rentals during the expansion, only to become naked again when the next one launches.
Thematically speaking mop had a strong "we're out of ideas so lets make up random shit" vibe, but then again the same can be said of wod, legion and bfa (not so much "making up random shit" as "lets see what past stuff we can recycle")
The big difference with mop is that they still had competent class designers. I remember MoP to be the one expansion pack where feral druids were as satisfying to play as rogues in pvp, before they decided to hollow out every class.
Last edited by wraysbury; 2020-05-10 at 11:16 AM.
It became clear that it wasn’t realistic to try to get the audience back to being more hardcore, as it had been in the past. -- Tom Chilton
What?! In legion they stripped down classes to make room for all the extras we got with the weapons and legendaries, there was clear impact on class gameplay without any of that. While Blizzard tried to BS their way out of it in BfA alpha, there is no way anyone with half a brain could honestly argue that classes were not rebuild in Legion with these items in mind.
The same right fucking now. Even now alot of specs are utterly reliant on certain special gear (hypertreading bracers) or essences like MoLD/VoP to make the base gameplay be fluid or flat out work in the first place (Fire mage, destro lock). Not to mention certain playstyles that were only viable because of azerite essences that allowed for using them in the first place (Demo warlock implosion during early BfA).
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
I think someone doesn't quite know how for example legion legendaries worked for some classes
I loved MoP because it had a different vibe to other expansions thematically. Also, as you kinda pointed out is that theme doesn't necessarily break expansion if it's otherwise well made.
Last edited by facefist; 2020-05-10 at 12:06 PM.
First of all amazing projection, but also can you show me where I said anything about your personal level of excitement of Shadowlands? All I said was that you seem to be unable to enjoy things, which is pretty evident given your tone and content of pretty much everything you've posted over the last 6 months.
You realize you're literally describing classic, right?
What in Gods name are you on about? Either you are making stuff up or you have wildly different standards on what constitutes enjoyment, I have been pretty outspoken about my excitement for Shadowlands and the system therein, I just prefer more thoughtful debate instead of resorting to hyperbole at every turn.
Classic was a novelty to many though, there were enough changes made since then that returning to the supposedly more hardcore Classic was an interesting proposition. Not to mention that seeing as the quests are gone from the live version of the game there was novelty to be had for people that would like to see what the game was like back then but are not willing to find a private server.
The world revamp dream will never die!
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi