Poll: Most damaging to Blizzard’s reputation?

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  1. #21
    Quote Originally Posted by Djuntas View Post
    Blitzchung by far. Its a worrying trend in the world, all the others are just how the industry is moving (Bad refreshes, or catering to new areas, but done poorly).
    I think they did the right thing there. I think every company has the right to not get political and deny the use of their platform for political messages. They're a gaming company and they make games. That's it.

    Most damaging move however... has to be pandaland. That's where they lost a lot of old school players and fans and where the downfall started.

  2. #22
    If you're implying these things listed in the poll have a lasting effect on how most people perceive Blizzard then I'd have to say none.

    There may be that 1% (or probably less) who abandon all games from a company beacuse they temporarily banned a dude who used an esports stream for politics, but large majority will not.

    If you ever thought about a company as a business in "moral" terms then that's where you went wrong. Businesses aren't your friends and they don't have feelings. They make products that you can buy or not buy. If you consider the products good enough, then you buy them. That's that. Some internet drama shouldn't have impact on that (and doesn't for the vast majority).
    Last edited by Azerate; 2020-05-13 at 10:15 AM.
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  3. #23
    Diablo immortal was damaging in the eyes of the fans. Arguably the worst one.
    Blitz just gave sjw's and haters something to hate about.

    Might have been handled poorly but its something sane people can overlook

    The rest of them are really just.... you wanting to pull things out of your behind tbh. There is nothing to them really.

  4. #24
    Quote Originally Posted by Ladey Gags View Post
    Firing the vast majority of their customer service and QA departments. Goes to show they don’t care about making a polished product anymore, the only care about short term profits and appeasing stockholders. It’s disgusting and shame on blizzard for being such a gigantic cuck
    Looks like you don't understand how companies work. It's always about maximizing profits. The customers decide what they want from Blizzard - and that's clearly quantity of content over level of polish of said content. Be the change you want to see in Blizzard.

    This is how it works with EVERY established company. Small/new ones might be different because they aren't as optimized yet, but even companies like CDPR operate that way - but they have players that would be upset if their games released in a poor manner.
    Blizzard's playerbase on the other hand are too stupid and/or have too low standards to be upset by a poor release.

  5. #25
    Quote Originally Posted by Wheeler View Post
    Honestly? I think WC3 Reforged is the biggest blunder they've ever had. PR disasters eventually fade with time (And yes, even the Diablo Immortal one will fade).

    But when you put a bad PRODUCT out? That sticks with you. Especially when you merge the new and old game onto the same platform/launcher/servers/whatever they did. Insanely braindead what they did there. Either a complete lack of knowledge of where the game wasn't at, or they just didn't care.
    I agree. I buy a game from Blizzard. And that better be good.
    I don't care if Blizzard doesn't support some political causes. I don't care if Blizzard has employees that say stupid stuff onstage at Blizzcon.
    I care whether the game is good or bad, and that is what decides for me whether Blizzard has a "good" name or not.
    I would personally add one more thing to WC3 and that is world lag in BFA. I mean world lag in 2020... It baffles my mind.
    Those 2 issues tell me that Blizzard have huge problems with it's core competence - making good, playable games.

  6. #26
    Quote Originally Posted by T-34 View Post
    I agree. I buy a game from Blizzard. And that better be good.
    I don't care if Blizzard doesn't support some political causes. I don't care if Blizzard has employees that say stupid stuff onstage at Blizzcon.
    I care whether the game is good or bad, and that is what decides for me whether Blizzard has a "good" name or not.
    I would personally add one more thing to WC3 and that is world lag in BFA. I mean world lag in 2020... It baffles my mind.
    Those 2 issues tell me that Blizzard have huge problems with it's core competence - making good, playable games.
    The world lag is pretty interesting thing as only some experience it

  7. #27
    Quote Originally Posted by ClassicPeon View Post
    Diablo immortal was damaging in the eyes of the fans. Arguably the worst one.
    Blitz just gave sjw's and haters something to hate about.

    Might have been handled poorly but its something sane people can overlook

    The rest of them are really just.... you wanting to pull things out of your behind tbh. There is nothing to them really.
    The literal only thing on this list that is malicious at all is Reforged. Immortal was an attempt to appease to a customer base that wasn't present at the event (ie, stupid decision to announce it then and there, but not a problem that the game is made).

    Reforged was a direct abuse of the fanbase's goodwill to sell low-effort graphical updates meant to mask the real update: that all custom games belong to Blizzard. The fact that the game turned out to be shit (which is an understatement) was a mistake spawned by the fact that its quality was never even a consideration.

    All the other ones on the list are corporations being corporations (maximize profits, poor communication, corporate speak).

  8. #28
    I actually think that Blizzards most damaging action is cancelling Titan. You can see that this was a huge blow within the company and morale has never been as low, where a lot of seniors like Metzen and Morhaime left the company (may or not be related but it seems coincidentally that they would have lost their passion). I think that the players also lost what could of been an amazing game that could have been their next big thing after WoW.

    This is not really an action that gave Blizzard a bad name though. If I had to pick something else its probably the state of Diablo 3's launch which was like the most hyped game ever but quickly lost out to the players expectations, or WarCraft 3: Reforged which was just a terrible game in every way possible and completely thrashed the original game that was so good (one of my favorite games). As bad as WoD and BFA are at least people were able to play and have some fun with it, though overhyping WoD and then abandoning it so early certainly didn't help.

  9. #29
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    Quote Originally Posted by Ghostile View Post
    The world lag is pretty interesting thing as only some experience it
    The moment handful of people start to PvP and their dozens of dices upon dices start rolling damage on eachother the servers flip over.

  10. #30
    Quote Originally Posted by McNeil View Post
    I actually think that Blizzards most damaging action is cancelling Titan. You can see that this was a huge blow within the company and morale has never been as low, where a lot of seniors like Metzen and Morhaime left the company (may or not be related but it seems coincidentally that they would have lost their passion). I think that the players also lost what could of been an amazing game that could have been their next big thing after WoW.
    They literally made Overwatch out of it, that is the next big thing after wow.

  11. #31
    Quote Originally Posted by Djuntas View Post
    Blitzchung by far. Its a worrying trend in the world, all the others are just how the industry is moving (Bad refreshes, or catering to new areas, but done poorly).
    Not in a slightest. Nobody remembers him a month after the incident. Nobody cares about political idiots on gaming streams.

    What truly did damage to Blizzard is a number of decisions made such as Diablo Immortal, Warcraft Reforged (which killed original WC3 client), subpar WoW content with this intentional tick-tock development cycles etc.

  12. #32
    DI was the announcment that money > everything else.
    WC3R was the confirmation that quality is no longer a concern.
    Blitzchung was just a reminder that Blizzard is a spineless US company and their moral grandstanding is all PR fake (everyone outside ideology driven media already knew this tho).

    WoD was a poorly timed movie tie in that missed the mark time- and quality-wise.
    Hiding the subcount was mostly a sign of the time, bullshitting your investors at all costs and that. Can't even fault them, it's what they all do.
    Devs being arrogant is not on the company but on the individuals.

    Worst to "meh".
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  13. #33
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    WoD? Expansion that was rly good at start but they didnt produce any content in 6.1, so it was boring, but 6.2 was a rly good patch (overshadowed by the whole drama about expansion). Wouldnt think it would do that bad to Blizzard name.

    Hiding sub count - I think its a bad thing to show it, they shouldnt have done it in general. It can be depressing "omg subs dropped again". I heard it from others that they didnt experience drop in player number until they heard about it. Its a pyschological thing that has negative effect.

    “You think you do, but you don’t” - They were right, so...

    Diablo Immortal (“you all have phones, right?”) - ye, idc about diablo, that was a marketing fail, diablo immortal's market is mostly Asia since mobile gaming is way popular there, it was a meme but not a tragedy tbh

    Blitzchung incident - gaming is not about politics. I understand the ppl in the US who are socialised around freedom-figthing and theoretical democracy are butthurt about this, but as for someone from Europe, its a reasonable thing that Blizzard did.

    WarCraft 3: Reforged - yes, that was shameful.
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  14. #34
    Quote Originally Posted by Haidaes View Post
    DI was the announcment that money > everything else.
    WC3R was the confirmation that quality is no longer a concern.
    Blitzchung was just a reminder that Blizzard is a spineless US company and their moral grandstanding is all PR fake (everyone outside ideology driven media already knew this tho).

    WoD was a poorly timed movie tie in that missed the mark time- and quality-wise.
    Hiding the subcount was mostly a sign of the time, bullshitting your investors at all costs and that. Can't even fault them, it's what they all do.
    Devs being arrogant is not on the company but on the individuals.

    Worst to "meh".
    Imagine thinking the investors got their data from The public sub count.

    Also, why should one political message be treated different than others?

  15. #35
    Quote Originally Posted by Ghostile View Post
    It would be, if people remembered Blitzchung a month after it happened.

    In large scale nobody gave a fuck because Blizzard worked by their own rulebook.
    I remember him till this day, and i tottaly stand by blizzard decision, he accepted the rules that he had to oblige by, yet he choose to violate the contract he signed, so he should penalized.

    Anyone using a other persons platform for his own polical view/or any other personal shit should never ever be accepted unless the person/company approves, shouldnt be the other way around.

    Doubt youd like your name to get dragged to the mud by someone whilst he had agreed to do act or behave that way

  16. #36
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    Quote Originally Posted by Djuntas View Post
    Blitzchung by far. Its a worrying trend in the world, all the others are just how the industry is moving (Bad refreshes, or catering to new areas, but done poorly).
    Not really, there were so little people that actually cared about blitzchung. Majority that screamed about it were just some tards who jumped on the bandwagon that wanted their five minutes of fame on socialmedia. Which has been proven since no one gave a fuck anymore after 3-4 weeks.
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  17. #37
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    Quote Originally Posted by Ghostile View Post
    They literally made Overwatch out of it, that is the next big thing after wow.
    Overwatch has been struggling to stay relevant for the past year+.

  18. #38
    Quote Originally Posted by Ghostile View Post
    Imagine thinking the investors got their data from The public sub count.

    Also, why should one political message be treated different than others?
    The sub count is, along with the earned money, a viable metric to gauge the success of a product. If they actually cared to properly inform their investors they would release all the numbers. This all about hacking your statistics, which is what they all do to skirt the regulations as much as possible.

    Imagine not being able to comprehend that.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  19. #39
    the layoffs after announcing record profits for me. the rest is meh, i like W3R, and I'm looking forward to Diablo on mobile.
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  20. #40
    Quote Originally Posted by Haidaes View Post
    The sub count is, along with the earned money, a viable metric to gauge the success of a product. If they actually cared to properly inform their investors they would release all the numbers. This all about hacking your statistics, which is what they all do to skirt the regulations as much as possible.

    Imagine not being able to comprehend that.
    On going to doubt The investors Even Care about subcount as a number, as The money moving is More important metric.

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