kinda surprising to see that like a third of the first page would also kick the mage because they "hate carrying bads".
IDK if these people (or the guy in the dungeon group) realize that if the mage has been in the group when the key started, he's eligible for the loot anyway, even if he's kicked halfway in...
so what's the point in kicking him and finishing with 4? other than powertripping over the fact that you *can* kick him mid-run, it's just actively hindering the group even if the mage was only doing like 10k boss dps.
completely idiotic.