Originally Posted by
Whitepaw
I almost exclusively PvP in random BGs and some world PvP, my life doesn’t allow me to schedule around doing rated PvP or raiding. I always have Warmode turned on. I have around 132,000 honour kills and have started doing some PvP again to reach 250,000 honour kills. I have achieved Battlemaster and Justicar. So, since I don’t do rated PvP, most will call me casual.
But I really enjoy PvP right now! I dislike the corruption effects, especially the active procs, but PvP-ing as a Feral with an ilvl of around 445 is quite fun. We don’t have PvP sets with bonuses anymore, but we do have Azerite abilities on our armour, and some of them apply some cool effects, increasing both offensive and defensive capabilities. The same can be said of our Essences.
The problem with PvP is the reward system in my opinion. I like to gain upgrades to improve my performance, so I’ve worked a lot on my Essences to get the exact effects that I want. And I mostly play some really long-term goals, like Battlemaster (took several years, since I PuG’ed almost all the achievements for that meta-achievement) or Justicar (which I obtained before it became easier to farm rep with the nelf faction in WSG), but most people don’t think like I do. They want to get rewards at somewhat regular intervals and at a frequent rate.
I think that we should have another reward system for PvP than we do today. Right now, you can basically be carried in a PvE raid and get awesome gear for doing PvP. That’s actually a great system in my opinion! But you should be able to get better than ilvl 445 gear when PuG’ing BGs. Right now, I earn around 250 conquest per day, so I get 3-4 PvP items every week. But they are not upgrades, since they stop at ilvl 445.
Back in TBC, it was possible to earn a lot of epic gear from doing rather casual PvP. That was fun, a lot of players did that (I didn’t, since back then I actually rated a lot - but the game thrived since people liked that system). We should go back to that kind of system.
Oh, and before we call the sky is falling on PvP in WoW: Warmode has been AMAZING! The invasions, the Battle for Nazjatar PvP event - they’re all a lot of fun and they add needed depth to a game called World of Warcraft. You know, WARcraft - instead of just running around not trying to kill other players. With Warmode, you get that extra fun aspect in a very flexible toggle. And just to be clear: I’m Alliance on a server with with Horde dominance, but I still enjoy this aspect a lot. It adds unpredictability to my gameplay, it immerses me in WoW. I feel more engaged in a more complete experience, instead of playing a game on rails.