Honestly this is a major downgrade from the idle stance. At least as it is now you can see what your character is going to look like.
Good luck trying to tell what the actual colors of your toon's hair, skin, eyes, etc are when they are COVERED in particle effects from spells.
i was waiting for them to chose Tauren Priest and watch them float and cut the head off with the top of the screen ...
I like these, as long as when it comes to the actual creation the animations cease so we can customise without animations.
I would also like to see bone shield on DK's to be shrunk and slowed down as the way it is now it distracts the eyes from the selection.
Funny, how they present some mildly important visual stuff all the time, while we have zero info about how they are going to fix non-functioning specs. Cant see any real gameplay changes in general except getting back what we lost before (typical expansion reshuffle and recycle). Maybe some balance manifesto? I know its not the blizzard way, because they would get sh*t on for of their poor decisions, but at least we could save ourselves months of forums crying. It looks like they focus on the exactly not important stuff and the important things that would keep ppl enjoying the game are done in hurry in the last moments before expansion release or scheduled after the expansion release...
My thoughts exactly. All I see from this is, wasting time and resources on something irrelevant. Most classes are not fun to play anymore and honestly without azerite pieces broken beyond repair. Now it looks like they just give you 1 active ability to choose from (like 1 azerite essence but not even able to change freely depending content), a few of azerite powers as talents or passives and call it a day , focusing mostly on visual stuff to bait people into buying the expansion (since they know ppl like my are too addicted and play this game even at its pathetic state ).
if anything this has me more worrying that they are focusing on making the game into mobile/pc hybrid kinda thing .
Those DK bones are extremely distracting. Otherwise, looks good. Priest is awesome
Its one of those things that just look worse in a screenshot, and better when its actually animated and the bones constantly moving. You don't see the bone itself in detail like this then.
Although on the tauren in the video the bones are too gigantic, maybe they should zoom tauren out a bit, but i suppose tauren seeming giant is intentional.
Yes, because people doing visual touch ups are those same people working on class design
This same argument is used on every complaint for every game. It as if people don't realize different people work on different things, and a large team can work on a multitude of tasks based on a multitude of skills - and artists don't work on gameplay.
Why is the standard Tauren twice bigger than high mountain Tauren, lol?
Obviously, different ppl work on different things. Or actually Blizzard's speed and quality in the past few years looks like there is small group of ppl bandaiding and recycling everything and slowly letting the game die. Im just saying that we have zero important informations and blizz looks like their priorities are wrong and their advertisement is purely focused on looks and useless features over quality of the game. No wonder this game brings zero new ppl, only hemmorhage with occasional expansion release spikes instantly followed with brutally negative feedback. But who cares, preorders and vague/fake advertisement did their job. Fck customers for the next 2 years. Its just sad...
Why is the priest floating.. Levitate is not a selling point of the class lol