Guys, hold your horses, its ONE item that is probably just some placeholder.
Guys, hold your horses, its ONE item that is probably just some placeholder.
Actually maybe they should go back to the Legion Template implementation for instanced PvP but also introduce something like a PvP leveling trinket which acts as the main gearing aspect of PvP at max level. It'd have it's own version of AP but limited to only being earned by participating in instanced PvP along with it's own mini talent tree which increases your power and unlocks aura and on use abilities that you can bind one of each to the trinket and it could also allow you to adjust your Template stat allocation slightly. Another thing is it would need to be a mandatory equip in order to queue for PvP thus taking up one slot and leaving the other open for a PvP trinket or weakened PvE trinket and in PvE it would be largely useless except as a capping max level stat stick till you get something better. Also a vendor to work towards getting the PvP standard ilvl gear and trinkets for the current season and even if you get a higher ilvl through PvE it just scales back to the season's max ilvl.
Less restrictive than having to gather two sets of gear, would allow some degree of balance as well as grant players some control and unique progression in PvP that doesn't stop PvE players from taking the plunge similarly doesn't require PvP players to have to raid to get an edge.
Wouldnt there be a reason why? Cause if you had vers you would be OP?
This is the problem. People don't want balance, apparantly. They want the gear to win the match for them.
Who cares if its mastery or vers? If everyone is being balanced everyone will have fun. Your stats shouldnt be what you're concerned about in PvP. It should be your play.
It really becomes nothing but a quest to exploit an OP set of stats and bonuses that will give you the win before you set foot in an arena or bg. That isn't PvP. It's theory crafting.
It's beyond me why people want that, but it is what it is. Wich is why i don't bother with PvP anymore. Like premades on random bg's weren't enough of a problem already.
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It's a huge part of the game, in PvE. PvP isnt an RPG. You want to win PvP before setting foot in the arena? You aren't playing PvP.
But hey, as i say, you enjoy that. I PvP elsewhere. I don't do rigged matches.
Last edited by Swnem; 2020-06-13 at 01:00 AM.
Last edited by GreenJesus; 2020-06-12 at 10:38 PM.
That isn't how this game works... a 360 ilv player will lose to a 470.
Barring a massive difference in skill.
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Why would that matter?
If anything it would help combat the cheese that was vers stacking corruptions.
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Why would that matter?
If anything it would help combat the cheese that was vers stacking corruptions.
First of, it's waaaaaay too early to tell whether this means PvP specific stats or not. This could literally be anything.
Main comments about this that I'm reading:
A) "Why would you want to have separate sets?". Easy. Because if the game doesn't separate PvP and PvE gear with PvP only stats PvPers will be forced into PvE content to get BiS gear (PvE gear is targetable, has OP item effects and is historically higher ilvl). Remember how you didn't want to farm BotE in PvP? Yeah, PvPers have lived through the equivalent of that, and worse, with every single season for the last two expansions. if you want to PvP, you can handle having a second set in your bag, everyone who's serious about PvP does that already anyway since you want other secondary stats in PvP as compared to PvE. So, no real change. Suck it up.
B) "There should be no stats, just re-use the Legion system! It should all be normalized!" Bad argument. This is an MMORPG, people want to gear up and have advantages (i.e. a green geared character should get slaughtered by a fully epic geared character). Personally, I think it should be easy and quick to catch-up, and gear shouldn't be tied to rating, but the fact that gear needs to matter is obvious. Moreover, the Legion system has obvious flaws with a lack of stat allocation control as well as the fact that the nature of PvE & PvP gear being one and the same ensures that PvE gear is easier to acquire than PvP gear (because otherwise PvErs would feel forced into PvP, and that would get hotfixed immediately). Legion was the same as BfA, a PvE farm for PvPers. It was a horrible system.
C) "But people used PvE trinkets and weapons back when there was PvP Power/Resilience too!". Sure they did, during the TBC-Cata era. In MoP and WoD the PvP Power/Resilience and PvP ilvl system made it so you did not have to farm any PvE gear whatsoever as a PvPer. Given the increased competitive nature of the online gaming world now as compared to back then, those items would be considered mandatory in today's world forcing everyone into PvE (they were almost mandatory back then as well, but it'd be even worse now). It'd be much worse now than back then.
It was. MoP through WoD.It was never like this, ever.
Last edited by RelaZ; 2020-06-13 at 12:29 AM.
So you believe PvP players want to dominate others because of gear? Like, the same system we have now on BfA with absurd Corruption effects that make or break your characters? Do you really believe top PvP players like Snutz, Venruki, Cdew, Maldiva, Pikaboo and so many others aren't looking to be competitive?
Players want PvP gear to be the best for PvP because they don't want to be forced to do PvE, period.
Why is it ok to force PvP players to do PvE, but PvE players can do PvE only and be ok with it? Let each part do what they want, and let them have their struggles if they wear gear not designed for that content.
About the griefing, just stop. Don't be pathetic and weak. I started playing on TBC, and at that time you got your ass handed to you when you had 0 resilience and started acquiring you PvP gear. But I wanted to PvP and get better, so what is the problem?
If you are a causual about PvP, PvP gear doesn't affect you. If you are serious about PvP, you will not mind about getting gear for it, so what's the problem in separate the two?
Endure it like a man (or girl) and tough it up.
I don't think there has been a single patch since Legion came out that had PvP gear better than PvE or more easily obtainable than PvE gear. So if you are talking about WoD PvP gear, you're talking about 4+ years ago. I do think tho that WoD's PvP gear which increased ilvl in PvP was great.
In PvP skill is the only thing that should matter, if you have to rely on having better gear than another player then your not as good as you think. All players should start of equal footing and the better skilled player should win most of the time.
WoW is mostly a PvE game and there is only a small minority that is focused on PvP, blizz eventually force PvE only players to PvP at some point so why should they be at a disadvantage from gear.
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God no.
Pvp gear once again being useless in pve is not something I'm looking forward to.
Look to the post I was answering to and look at how it started. Sounded to me like a butthurt PvE player trying to insult and diminish PvP players just because they want PvP gear to matter for PvP.
It's 2020. It's unrealistic to expect an MMO to not have gear progression and will this NEVER happen to WoW. The closest we had to it was PvP templates, where gear mattered far less, but still had some effect. Even then, it was discarded. PvP stats is the only solution to not force players in PvE and keep gear progression.
And that's why it was far and away the shittest xpac for pvp. Having zero input over your character was horrible.
I like going in to pvp with mythic-level gear and crushing people. It's been like this since Vanilla, I think adding pvp power back is a good thing to reduce the dependency on pve-acquired items, but those will still be strong.
If anything, it just increases time /played as pvp power items will likely be stronger the higher ilvl they go
Of all the people that qouted me so far, this makes the most sense. Because it seems like most pvp'eres just want to twink then. Thats at least what I got...I understand gear plays a role in MMO's, but I was never a fan of it in pvp...So I figured people were happy with pvp templates, all was good, but I guess not...Hope maybe a happy medium can become a thing. Also I really like PvP gear for PvE...It has often been very good, say in TBC I tanked Black temple with pvp gear, or in WOD I used a lot of pvp gear...granted i dont raid or do much pve in wow these days.
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