I mean, there isn't that much for red mage anyways. If we look at single target gcds, you just have jolt, veraero/verthunder when its instant, verfire/verstone when they proc, the 1-2-3 of the melee dump, and reprise I guess. Your OCDs are just cooldowns you use after instant casts, and it's just fleche, contre sixte, acceleration, manafication, embolden, along with your dash in/dash out for the melee dump.
Again, most of the time you're just doing jolt into a veraero/verthunder with the occasional proc, and then dumping at 80 b/w mana. If you can't handle that I don't really know what to say. The aoe rotation is even simpler and I wish that there was some sort of proc in it because until you get moulinet it's spam veraero2/verthunder2 into scatter with no variation or meaningful dump.
Ugh, I know this feeling all too well.
You desperately want something to be even remotely as good as WoW, but none of them can manage to come close. And that's even when WoW has been trending in the wrong direction for a few years, too.
WoW at its peak may be the best videogame we ever play, and almost certainly the best MMO we'll ever play.
What harder boss mechanics?
Nyalotha literally has no hard boss mechanics.
Currently there is no way to distinguish a good player from a bad player based on their dps. Its so easy to execute that most people do it like 90%+ correct and most of the damage is passive damage from all the layers of diffferent systems we have anyway.
Yes, most players can do a 80%+ log. But that's the good part of it, everyone can play it regardless of skills.
If you can show me your 90%+ logs on mythic nyalotha(for all bosses) I will eat my hat.
The weak fear the shadows... fear controls them!
Last edited by ClassicPeon; 2020-06-15 at 08:01 PM.
Maybe 5% is luck, but I am sure you can make 90% log with average luck. I have done so myself in 8.2. According to you "Its so easy to execute that most people do it like 90%+ correct".
The tough part in wow (unlike ff14) is mechanics+positioning.
The weak fear the shadows... fear controls them!
So you're a low level that barely experienced any of the difficult content in the game yet you say that there is no mechanics + positioning, when in FF14 savage raids the entire raid is about proper positioning or you get 1 shot/1 shot your entire raid? Have you looked up the current raid guide for Shiva Savage in Shadowbringers? And you're not skilled enough to manage rotations that are complex and actually, wait for it, reward you if you do them well? You want brainless 3 button rotations?
I mean that's fine, but if you're going to call a game the worst game ever and your argument is ignorance and "It's too hard" then I suppose some games just aren't for everyone. Like Dark Souls
Last edited by La; 2020-06-15 at 08:10 PM.
*Insert every single ridiculous PC parts detail here that no one cares about*
I to tried red mage for something simple and couldn't get into it. Eventually stumbled into Samuri and ended up loving it. It has a lot of buttons, like everything, but it flows well.
It ignores such insignificant forces as time, entropy, and death
The bolded comment here just shows you arent playing BFA endgame right now. Like it really just shows.
There is literally no hard mechanics in Nyalotha as i already said. The game was objectively dumbed down for people like you from pandaria and WoD.
I hate it. I absolutely think it sucks that your rotation is so simple that we cant tell good people from bad people
Please refer to the earlier stated comment, someone said it was simple, which is what I am basing it on. I have no idea how the end game is, only what I read from others, so you are absolutely right. What I actually tried to say was that the other person commenting have not made 90% logs on mythic and it was quite off-topic. I apologize for the confusion.
I only know this: FF14 is too hard for me just basing on the rotation itself
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I only tried to call you out on your bs lie about it being so easy that you can't tell good from bad people. And no I do not play current wow.
The weak fear the shadows... fear controls them!
Ninja has the highest APM in the game, and DRK a close second. Both upwards of 80-90 APM if played right. So yeah, it is MUCH worse than WoW in that regard. And if you aren't hitting those thresholds, then you won't be doing good dps for that class, and people will notice.
Honestly, I tried the game like 4 years ago and the thing that made me stop playing were the super flashy animations during raids. Pretty sure if I had continued I would have gotten epilepsy lol.