Remember when resources were there to be managed and not some pretty bar for decoration? Pepperidge Farm remembers.
I play an Arcane mage - can they reduce my mana cost so I can go above 15% haste without drying up in 20 seconds
I have a mastery build at the moment - have almost 200k mana and +42% dmg, sure it takes me for ever to cast a spell - but it hits hard and I don't run out of mana
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
well warlocks had lifetap,so all you needed was a healer,nothing really to manage,and casters having to even worry about it wile melee didnt was always kinda unfair,arcane mage is the exeption as its designed around the mana draining fast and is balanced around that,today a warlock going oom is dead dps,and would be rly shity design to have one spec be dead if the fight is to long or its haste is to high
Lol the most OP spec in PvP and they get a mana reduction LOL
Is life tap not a thing anymore?
Hey can we hotfix holy power? I can't use more than one spell before running out of resources unless memory or divine purpose procs.
Destruction warlocks mana is literally only there for life drain. Everything else doesn't / shouldn't use any mana at this point.
Looks like a sensible fix. Mana starvation shouldn't be an accidental effect of spellcaster mechanics.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
Last edited by Nnyco; 2020-06-24 at 09:03 AM.
Originally Posted by Blizzard Entertainment
I mean this really is such a minor concern. They could always just not stack ridiculous amounts of haste to avoid this. The fact that this deserves a hotfix and other issues fly under the radar is astounding.
I do understand the need for it, as standing there doing no DPS because you've been spamming your spells with high haste is no fun. I just don't think this should have been a higher priority over, for example, some specs now being completely outclassed due to all the corruption stacking.