And which finishers are you referring to, Expose armor? Recuperate? You can't be serious that thoose two abilities would be a game changer. Its like giving curses to warlocks, or searing totem to shamans. just (IMO) useless. Crimson Vial has take Recuperate's spot, and if there were any other classes around you, you would never spend combo points on exposing armor.
And yes, it is a non-troll , serious question. Maybe your answer might give me more clarity.
i never said that its coming back in place of anything, but i see why you thought i meant that, i meant any other ability they could think of, like a dot or something else. Its not an ability i miss at all, roll the bones on the other hand i think was an interesting buff since it affected how you played and shuffled your ability priorities, unlike SnD where its just always there and if its not you are bad.
I think it undermines the combo focused nature of the rogue, being connected to combo points feels awful, i get the feeling combo points were meant to feel something like a fighting game, where you execute some ability combination with a sweet finisher at the end, but thats not what SnD feels like, its a boring maintainence buff and its completely anti-climatic.
Heres a simple 'rework', frontload some of SnDs attackspeed so that you get an immediate 180% attack speed for 3 seconds followed by 40% for the rest of the 21 seconds. Now it feels like an ability you want to press for its own sake rather than just to not let it fall off, you get an immediate reward for pressing it rather than only feeling how bad it is when not pressing it.