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  1. #61
    Quote Originally Posted by arkanon View Post
    Because OP is inconvenienced more by a tank leaving, which means they are "forced" to replace that player (as they are obviously unwilling to tank it themselves). Im not saying its entitlement...........but i cant think of a way to finish that sentence.

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    If people were dying on the first couple of bosses in normal, it would seem the run was doomed anyway, so that could have been a factor for sure. Or, they just wanted the trinket. Either way, neither tank has any special, bonded obligation to stay for the entire run any more than any other class / role.
    But this situation makes no sense. I ran a ton of pugs recently and tanks are much much easier to find/replace than the dps.

  2. #62
    Legendary! Firebert's Avatar
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    Quote Originally Posted by Soon-TM View Post
    Yes, I've often thought that LFR should be deleted and Normal be made queueable. There isn't really a difference in difficulty.
    I'd rather Mythic get deleted, so that we have LFR, Normal and Heroic, and then all tuned accordingly.
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  3. #63
    Quote Originally Posted by agm114r View Post
    Still, my point is that DPS has done this crap to tanks for years. I guess they figured it's their turn. PUGs will do stupid crap regardless.

    You're never going to get away from this kind of thing w/o a guild, really. Even casual guilds have people who can help you get the things you need. PUGs are just the most toxic thing I've ever encountered in any game outside of FPS gaming. I remember pugging the hell out of Wrath, and it was a lot of fun, but wasn't long after, PUGs went completely to shit. Toxic people, assholes everywhere, and just all around selfish people, and no one will call them on their behavior consistently. There's a ton of people here on MMOC who will consistently excuse or justify any kind of selfish behavior because <I don't know why>.
    You literally defended it with "well, DPS did it to tanks!!!"

  4. #64
    and people wonder why i stopped tanking pugs lol
    Member: Dragon Flight Alpha Club, Member since 7/20/22

  5. #65
    peak mmo champion this thread
    People don't forgive, they forget. - Rust Cohle

  6. #66
    Raiding is the cancer that is destroying this game, what else is new?

  7. #67
    Quote Originally Posted by Alteiry View Post
    Raiding is the cancer that is destroying this game, what else is new?
    You have a sorry outlook at life.

    If anything, random groups "destroyed" this game, if only in the sense of making people aware of the fact that people can be shit in any way imaginable. But that's not exclusive to raiding or WoW even. And to top that argument off, random grouping was possible since the inception of WoW and long before, in other games.
    A witty saying proves nothing.
    -Voltaire
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    plus ça change, plus c'est la même chose

  8. #68
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    Quote Originally Posted by thunderdragon2 View Post
    the diffirence is losing 2 dps dosen't make it impossible to finish the run and dosen't force ppl to join another grp just to complete it
    You should play tank for random raid of people you don't know for no reward then, seems like you can do the job no one is willing to.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  9. #69
    Quote Originally Posted by thunderdragon2 View Post
    now the id is screwed
    I thought you talked about mythic and then I realized you're talking about normal? Are you trolling or actually serious? Typical routine of pugging is if you join a group at boss #3 you just run what you need and if you need the first 2 you join another group after for those 2. Literally non existent problem. It's not mythic+ "someone left in the middle now the key got downgraded and we also didn't get any loot for the 20 mins of our life". Maybe people don't wanna join your run because there are easier sources of echoes and easier sources of better loot than normal raid... Normal / lfr are in such bad spot loot wise all things compared very few people need it especially this late into the patch.

    Blizzard literally made normal / hc flex size, cross realm and loot lockout instead of raid ID so people don't cry over "screwed ID". Back in the days yeah, you could join a pug in progress, be insta saved to their raid ID, not even kill a boss and then be screwed for the rest of the week on that character. That's why they removed it so all the pug people can be happy. Afaik they even put confirmation on classic that you will be saved to this ID if you enter and that was NOT the case in original game, you could be told it's fresh, enter, see the message "you're saved" and find out you got trolled and nothing you could do about it.

  10. #70
    Quote Originally Posted by Marrilaife View Post
    I thought you talked about mythic and then I realized you're talking about normal? Are you trolling or actually serious? Typical routine of pugging is if you join a group at boss #3 you just run what you need and if you need the first 2 you join another group after for those 2. Literally non existent problem. It's not mythic+ "someone left in the middle now the key got downgraded and we also didn't get any loot for the 20 mins of our life". Maybe people don't wanna join your run because there are easier sources of echoes and easier sources of better loot than normal raid... Normal / lfr are in such bad spot loot wise all things compared very few people need it especially this late into the patch.

    Blizzard literally made normal / hc flex size, cross realm and loot lockout instead of raid ID so people don't cry over "screwed ID". Back in the days yeah, you could join a pug in progress, be insta saved to their raid ID, not even kill a boss and then be screwed for the rest of the week on that character. That's why they removed it so all the pug people can be happy. Afaik they even put confirmation on classic that you will be saved to this ID if you enter and that was NOT the case in original game, you could be told it's fresh, enter, see the message "you're saved" and find out you got trolled and nothing you could do about it.
    This is not about facts. This is about having a cry on the forums. Get out of here with your nonsense.

  11. #71
    Because there needs to be more GDKP pugs thats why. It was perfect system and I wonder whether goldsellers killed it or players are just that dumb.

  12. #72
    I tank and I'm trying to think what tanks would want out of a normal raid at this point. Honestly if you're a tank and want to farm raid for gear 30 Tank raid is heroic gear!

  13. #73
    Immortal Ealyssa's Avatar
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    Quote Originally Posted by Pohut View Post
    This is not about facts. This is about having a cry on the forums. Get out of here with your nonsense.
    It's actually the end of free gold that killed it... The people who need the boosts are also the same who now struggle to make any gold.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  14. #74
    Quote Originally Posted by thunderdragon2 View Post
    its Wednesday reset so i decided to pug normal quickly for echoes, i get my group together we kill wrathion then we go maut, kill him but not with out a few deaths to aoe, i guess ppl forgot to update dbm and as soon as maut falls both tanks jump ship???? wth is wrong with ppl, you don't join a rush run for a specific item as tank and now the id is screwed as tank wont want to join as trinket boss is dead and no1 else wants to join coz 2 bosses are dead.....
    Don't pug raids, especially not heroic... you're just endlessly wasting your time and you only get frustrated.

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    Quote Originally Posted by Marrilaife View Post
    I thought you talked about mythic and then I realized you're talking about normal? Are you trolling or actually serious? Typical routine of pugging is if you join a group at boss #3 you just run what you need and if you need the first 2 you join another group after for those 2. Literally non existent problem. It's not mythic+ "someone left in the middle now the key got downgraded and we also didn't get any loot for the 20 mins of our life". Maybe people don't wanna join your run because there are easier sources of echoes and easier sources of better loot than normal raid... Normal / lfr are in such bad spot loot wise all things compared very few people need it especially this late into the patch.

    Blizzard literally made normal / hc flex size, cross realm and loot lockout instead of raid ID so people don't cry over "screwed ID". Back in the days yeah, you could join a pug in progress, be insta saved to their raid ID, not even kill a boss and then be screwed for the rest of the week on that character. That's why they removed it so all the pug people can be happy. Afaik they even put confirmation on classic that you will be saved to this ID if you enter and that was NOT the case in original game, you could be told it's fresh, enter, see the message "you're saved" and find out you got trolled and nothing you could do about it.
    Honestly, heroic is also pretty bad right now. In 8.3 I actually didn't raid at all until now and when I started I realized that I already had almost full heroic-level gear besides trinkets.

  15. #75
    Quote Originally Posted by Unholyground View Post
    IF more people played more roles and Blizzard introduced multi classing this would never be an issue.
    You can't force people to play more roles. 98% play DPS because they simply want to kill things. Nothing Blizzard does will change that thus it will always be an issue.

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    Quote Originally Posted by Unholyground View Post
    My alternative idea was add 4th specs to the game, giving alternate roles to all the pure DPS classes, that would increase the amount of people willing to try other roles I guarantee it.
    NO it would not. People don't want to tank now. Adding a 4th spec is not going to make people magically decide to tank that never wanted to in the first place. All you would be guaranteeing is that you would be embarrassingly wrong.

  16. #76
    The Unstoppable Force Gaidax's Avatar
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    Quote Originally Posted by thunderdragon2 View Post
    its Wednesday reset so i decided to pug normal quickly for echoes, i get my group together we kill wrathion then we go maut, kill him but not with out a few deaths to aoe, i guess ppl forgot to update dbm and as soon as maut falls both tanks jump ship???? wth is wrong with ppl, you don't join a rush run for a specific item as tank and now the id is screwed as tank wont want to join as trinket boss is dead and no1 else wants to join coz 2 bosses are dead.....
    Yes, your majesty, because people play this game to cater to your personal needs.

    They needed that particular boss and once it's dead they went their way. What, because they are tanks and not yet another retarded DD, then they don't have the privilege of a choice of what to do with their time?

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    Quote Originally Posted by Aleksej89 View Post
    Blame blizzard on designing it in such a way that people can bail.

    ALL rewards should be given at the end of the last boss/fight.

    Only way to make the average troll not screw over other people.
    wtf, kekw?

    Yes, because apparently raid is same shit as your casual M+ run. No loot unless you kill all 12 raid bosses? That is your "good design"?

  17. #77
    Quote Originally Posted by Aleksej89 View Post
    ALL rewards should be given at the end of the last boss/fight.

    Only way to make the average troll not screw over other people.
    Lol good one, go do m+ where "all loot is given at the end" and see if people don't bail. My friend tried to pug Shrine 16 today for weekly, group wiped at 1st boss cuz herp derp tyrannical can't handle, insta someone left, group disbanded. This is a constant occurrence in m+ pugs. 1 wipe = disband.

  18. #78
    Quote Originally Posted by rrayy View Post
    You can't force people to play more roles. 98% play DPS because they simply want to kill things. Nothing Blizzard does will change that thus it will always be an issue.

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    NO it would not. People don't want to tank now. Adding a 4th spec is not going to make people magically decide to tank that never wanted to in the first place. All you would be guaranteeing is that you would be embarrassingly wrong.
    Keep thinking that, thanking and healing are both just as easy as DPS, I have 16 years of proof within myself and I am exceptional at each of the roles.

  19. #79
    Quote Originally Posted by agm114r View Post
    You're never going to get away from this kind of thing w/o a guild, really. Even casual guilds have people who can help you get the things you need. PUGs are just the most toxic thing I've ever encountered in any game outside of FPS gaming. I remember pugging the hell out of Wrath, and it was a lot of fun, but wasn't long after, PUGs went completely to shit. Toxic people, assholes everywhere, and just all around selfish people, and no one will call them on their behavior consistently. There's a ton of people here on MMOC who will consistently excuse or justify any kind of selfish behavior because <I don't know why>.
    PUGing in Wrath was indeed fun. I blame two things for the loss of that. Firstly, LFG meant that people could be complete arses in pugged 5-mans because they'd never see their victims again, and that mentality started bleeding into PUG raids, even though the raids were still single-server only and so your rep would suffer for it. Secondly, Cataclysm put 10-man and 25-man raids on the same lockout, and that killed the practice of serious raiders taking their main to an off-size partly-pugged or outright PUG run, which lowered the success rate and made pugging much more of a gamble - and it (on my server at least) killed the community of people who sort-of pugged, sort of raided with friends, especially at odd hours. We had a good thing going, and Blizzard killed it (probably by accident, but still).

  20. #80
    Quote Originally Posted by Unholyground View Post
    Keep thinking that, thanking and healing are both just as easy as DPS, I have 16 years of proof within myself and I am exceptional at each of the roles.
    I will keep thinking that becuse I have 15 years of data to back me up. That you are good at the others roles is irrelevant and you also show that you don't have the first clue why people avoid those roles to begin with. It has nothing to do with the ease of the role. It has to do with the toxicity of the groups towards tanks and healers. YOU keep thinking that a 4th spec will magically make people heal and tank. I will laugh when nothing changes.

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