Originally Posted by
Skayth
people talking about complexity, it sounds like they havent played the momentum side of the havoc, when we had bloodlet. That was fun in emerald nightmare, and they destroyed everyone. It also showed that none of yall know what you are talking about, as most demon hunters were Momo during that era. If you werent, you were bad, but then we had all the other dps harping on how op we were, and thus we got nerfed.
Its not hard to learn a spec and rotation. Sorry, its not. IDC how many buttons you have to push, I had to push them too. At this point, its literally about all the damn gear and power (corruption). Once you learn a rotation, congrats, its not hard for you. I play demo lock, its fun to play, but its all around implosion, demonic tyrant, and cds right now. Hog, Shadowbolt, demonbolt, and puppies are just filler. Most rotations are pretty set, and flows with the idea that it is mostly the same, repeated buttons over and over again, with every now and then another one or 2 dynamic buttons reopening up.
Yes, demonic is easy and simple, but that is what should be core to the demon hunter spec (along with all the borrowed powered given). Demon Hunters have been basically using the SAME TALENTS and the SAME BORROWED POWER since Legion after Momo was nerfed, and it looks like they will be using the same talents again. Im pretty sure at this point, after 2 expansions, other classes would have seen the MAJOR talents taken to be baked into their class (ie FIRST BLOOD). This is not a dps issue, numbers can be tuned. Its about the spec being broken.