i think lfr being removed would be good for the game in few major ways.
1. new players who do lfr and don't know what they're doing won't have their first impression of end game content be wiping for upwards of an hour, not knowing why, and having toxic people get mad at mostly random people because they don't understand what is happening either. instead, they will have their first raid be a more organized group as it was meant.
2. lfr gear isn't meaningful unless a trinket or weapon is overtuned. it isn't fun to go into lfr just to try and get a poorly balanced item and deal with said wipes and toxicity.
3. having to find a group causes actual social interaction (who would have thought) instead of just shoving people into a group and no one sharing anything in common beyond "kill boss". you are more likely to find friends and have a fun time.
that said, i don't think blizz will ever get rid of lfr. as much as i think it would be a good idea, it would be an immensely unpopular one.
You want to know what would happen if they dropped LFR? They'd either have it back within two weeks or the next raid would drop Mythic difficulty.
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Yeah, because having the toxic people specifically target you and/or kick you out of the group is so much better.
People don't do LFR for gear.
What interaction? Pressing a button in the LFG UI and getting a bunch of declines or time-outs?
No, it wouldn't be good for the game.
Let's assume for a second that new players and people who do LFR would go into Normal PUGs, which in my opinion is very unlikely. What would happen is that Normal PUGs would get a big influx of inexperienced or bad players. This would significantly increase the chance of groups failing or falling apart, which would cause group leaders to be more restrictive with invites (i.e. make it harder to get a group) and increase frustration (i.e. make the environment more toxic).
End result? These new/LFR players would quit Normal PUGs and raiding in general, due to either not wanting to deal with getting a group or being detered by toxicity. Meanwhile, people who do Normal PUGs now would have their experience destabilized and made less enjoyable, possibly even after the new/LFR players quit.
Last edited by Sarethion; 2020-08-07 at 05:56 AM.
Lfr is there for the many people who hate any kind of organized activity in the game.
So just switch around your argument (deleting mythic would free up dev time! Mythic raiders could just play Lfr instead and not have to deal with all of those terrible social pressures anymore! And so on.) and you can hopefully see that this type of discussion would never survive outside an echo chamber full of raiders.
I'm glad they made Lfr irrelevant for everyone who plays the game our way. Everything on top of that is just showing a lack of empathy and is never going to happen anyways. We are the few.
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A sure sign of someone who wears his underpants on his head."
I suspect if one could grab the numbers of who runs what that LFR is still far and away the most utilized of all the raid difficulties. So yeah, it has a place. It's end game for a lot of players. It's not really about gearing as such so high-end M+ is irrelevant to the topic. It's a guaranteed spot in a raid group for players who don't bother with guilds or pugs.
I've been saying this for years but people need to get onboard with the idea that many people, perhaps most, aren't overly interested in being challenged. They play to relax and that's OK. LFR is for them.
Last edited by MoanaLisa; 2020-08-07 at 07:40 AM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Depends on the game. When you hear from older devs from vanilla WoW, much of the content was designed to be useful for a time, then discarded. Constantly recycling the same content is a more recent phenomenon, but it has taken root in the industry quite a bit. In the short term, constantly recycling content and making you need to do it will keep your playerbase engaged. In the long term, you stress out, bore, or exhaust your players... the game feels like work or chores, leading a good portion of your playerbase to quit. Of all the players I've played with over the years, almost all of them have quit in recent years because of this content recycling.
Part of what's missing with the game is a lack of social interactions, and LFR isn't really conducive to a social experience. All of my great WoW memories are accented with social engagements, not necessarily just the events but the people I experienced events with. Good or bad experience, it's all still a social experience.
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― Alexis de Tocqueville
In the past I was a semi-hardcore (in effort, if not in skill) raider, so I know what "serious" raiding is like. And still, since it was introduced in DS I do like running LFR with my alts (and now my main, as I quitted the raid scene in BfA) and never really had bad experiences form it. I don't know if the EU scene is so much better than US, but outside of some very rare occasions the LFR experience is decent. Perfect? Absolutely not, but far from terrible. And still, I absolutely HATE running M+ dungeon. They just aren't for me.
So yes, LFR still has an audience and his place in the game. And in my opinion, it doesn't hurt the game or the raiding scene in any way. Most of the players running it are alts, or people that know it's not serious raiding but for their reasons just can't or don't want to play at an higher level, or bads you don't really want in your hardcore raid team.
Just play what you like, as nobody is forcing you to run it just ad nobody is forcing me running M+ dungeons, and I just ignore them instead on making threads asking to remove them from the game. This game has a vast audience with very different tastes.
send LFR to the scrap heap and implement encounter/boss training like FFXIV
It doesn't need to be conducive to a social experience. It doesn't remove anything from the game by existing. You can do all those other things. You just need to accept that some people like the gameplay of WoW and don't want a social experience. LFR is for them. Not everything in a game as big as WoW needs to be for you.
Don't worry about what other people want to do with their spare time. You can choose to do as much or as little of the content in a game as you want. Some people want to grind? Let them. Some people don't want to do non-matchmade content? That's fine too. Some people just want to make gold? Okay, I guess. Why do you need to take something away from others because you don't like it?
About 5 years ago I used to be of this view as well. However you are not going to take the game back in time to the mid 00s where this was an accepted necessity. Times have changed and retail wow is no longer what it was, which is why nearly every other major MMO provides the means to randomly group up with others and not be judged for your equipment.