Where is the „remove it entire from the game“ option ?
Its not always people being anti social. That is stupid thing to accuse people of. Sometimes its a tough time commitment, sometimes its because of the work involved in running with a real raid group. Sometimes its just not wanting to be part of the toxic environment that you obviously partake in.
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None of that matters to the point. You are throwing up arbitrary limitations and acting as if that should be logic or law.
The point is, Blizzard should cater to what their customers want. Why do you care how someone else got their gear? It has no bearing on you whatsoever. If you enjoy raiding, then raid without penalty. If you enjoy mythic+, then do those without penalty.. if you enjoy PVP, then PVP without penalty. And of someone enjoys solo content let them solo without penalty.
This fucking insane arrogance that you matter more than someone else is ridiculous.
"When Facism comes to America, it will be wrapped in a flag and carrying a cross." - Unknown
Yes.. but of course those who get raids regularly suffer confirmation bias and think that there is no luck involved in anything.
Also - getting rewarded for solo is rewarding your own effort, for raiding - you are rewarding the effort of bunch of people but the reward is still solo.
If you want to reward raids - maybe you should give a reward to the raid team, not give out 20 rewards for one activity.
The new system allows for rewards to be targeted to the difficulty of the effort, not to the number of people that did it with you.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
You can solo raid bosses like rextroy or finish mythic 10s alone so technicaly you can be rewarded for playing solo.
The last thing this game needs is more catering to anti-socials who have no business playing this game in the first place.
Assuming there is challenging Solo Content, sure.
Mage Tower was probably more difficult than some of the mythic dungeons/raids some people run nowadays.
I'm not offended and it is not radical. It is, however, baseless and arbitrary. There should be parameters to get gear based on skill level. Those parameters shouldn't be focused solely on one avenue fo the game, when the game is set up to be played PVE solo, PVE varying size groups, PVP solo and PVP varying size groups. None of those is greater or more important than the other. Acting like one of those avenues deserves higher rewards than others is arbitrary and is rooted in either stupidity or arrogance in whichever avenue(s) you prefer. I don't think you're stupid soo....
"When Facism comes to America, it will be wrapped in a flag and carrying a cross." - Unknown
Do you also want rewards for 10, 100 and 200 World Quests?
Ask those who dreaded WQs in Legion&BFA.
Soloing Wotlk/Cataclysm/MoP/WoD
http://www.youtube.com/user/thststth/videos
http://eu.battle.net/wow/de/characte...alker/advanced
http://de.twitch.tv/nightst314 >>Stream<<
Just because rewards arent even across the board, doesnt mean that one avenue of the game is more / less important than another. There is ALOT of solo content in WoW. Alot. However, its is not rewarded even close to equally in terms of gear. I mean, one could argue that most of the game is technically "solo" seeing as how you solo Q for almost everything or at least have the option to.
haha right?
The problem with awarding better gear for solo content is that you run into there not being a need to even do group content because solo content is so much easier.
People would just do solo content and then hop right into mythic raid.. We kind of seen the same thing happen with mythic+ in BFA. There was basically no need to even do normal or heroic raid cause you could gear faster in mythic+ which was also easier and then head straight into mythic raid.
I'm not being contrarian. It is not more important and Blizz is learning that. They will give the players what they want and raiding is dying. That is why they did LFR, then mythic+, then visions and now Torghast. They understand the time constraints for raiding are too high. They understand subscribers are less and less likely to be part of a big enough group to raid regularly. Guilds are dying. They have to adapt.
"When Facism comes to America, it will be wrapped in a flag and carrying a cross." - Unknown
Thanks again for all the thoughts and discussion! As it was pointed out, emissaries already offer a bonus to world quests, which make part of my post somewhat moot, and if Torghast should drop a piece of loot for completing X activity or floor, akin to the reward for Visions, then that's that, as they say.
For the 3 brave souls who wanted to know about other products and services, can I interest you in a couple of rusted broadswords and a worn buckler? Gently used.
"Can't you see this is the last act of a desperate man?"
"We don't care if it's the first act of Henry the Fifth, we're leaving!"
Ah, you're right, you clearly know me well enough to claim this.
I am sorry content doesn't get easier for you with better gear. That can't be easy in any way. There's this addon called GTFO, and if nothing else, it should at least help you move out of fire.
The rest of my post makes perfect sense in your world were difficulty is the only thing that matter. Gladiator rank is objectively harder than mythic raiding and play at that level should therefore give better rewards according to your logic.
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No, I mean, what happens with the weekly chest if I do nothing but buying a single mythic raid boss kill that week?