ealers should eb able to support damage, not deal huge damage. For example:
Smite: Decreases damage done by target by 1%, stacks 5 times, debuff duration duration 8 seconds.
Holy Fire: Increases all magic damage taken by 2%, stacks 3x.
Chast: Increases crit chance of three nearest allies by 10% for 10 seconds.
Holy Nova: Inspires allies, making them attack 1% faster, stacks 5 times, 5 second buff; dazzles enemies, making them attack 1% slower, stacks 5 times.
Apothesis, doubles the buff/debuff effect of all the above.
Divine Star/Halo, refreshes all of the above debuffs/buffs. Make benediction baked in. Replace with a concentrated flame like ability for tyrannical, when uses extends duration of debuffs/buffs by 3 seconds.
fixt
Things like this. There's a REAL skill cap!
Raw damage...no, can't be balanced.