Originally Posted by
Orloth
I have the same complaint as before... all the improvements so far have been good, and Soul Cleave's low damage seems to be on their radar; but they haven't fixed or even mentioned the main problem: Our resource generation is messed up right now. We don't care about Pain/Fury at all, it's all about Souls, and souls are generated by the same abilities that generate Pain, causing some talent builds to literally completely ignore Pain Spenders in Favor of just generating as many souls as possible. It'd be a simple fix to make Shear/Fracture cost Fury and give us Demon's Bite. Re balance as necessary, but can we make the main rotation actually make logical sense, please?
But... honestly, all the changes so far have been good.