Why do blizzard refuse to put resilience on pvp gear? I'm genuinely asking. I'm so confused.
Why do blizzard refuse to put resilience on pvp gear? I'm genuinely asking. I'm so confused.
Because it was an awful stat that mostly turned People wanting to get into PvP away from it.
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I see the People that have been crying for the last few years about not being able to buy gear with Honor are now crying again that they now have to grind Honor to get gear.
The Rollercoaster never ends.
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Isn't the entire point of PvP gear that you like to PvP? Or are you just one of the PvP'ers that expect full PvP gear straight away with no actual work because "WAHH I COULD JUST PvE INSTEAD!"
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The difference being there is no cap to how much you can grind PvP except time, whereas LFR gear is one chance a Week.
So basically, PvP gear should remain god awful?
Currently you can run Mythic plus endlessly, to gain access to the best PvP gear (secondary stats and trinkets) at a higher item level with zero negatives.
You can grind PvP conquest, very slowly, with a weekly cap, for less item level, and a choice of gear with worse secondary stats.
All Shadowlands does, is remove the sluggish grind. The gear is still bad, and it's far more viable to PvE for better items for PvP - that is the problem.
Mythic raiders will steamroll legitimate pvpers because they have access to infinitely better gear, at a much quicker pace, and there is no downside at all.
All we need, is pvp power or pvp set bonuses. Done.
Nice word salad, buddy. You provided no proof against my point so that means you agree with me. I mean you tried to attack me but we all know what PvP players are like. Its a fact. Honor PvP is the easiest content and if you are upset about the way Honor gear works, Im sorry to say but epics really are not for you. Stay in your lane.
Neither too many items nor the upgrading system are the problem. Much more, the far too small insignificant steps in equipping are the problem. It hardly feels like a noticeable improvement when you upgrade or replace an item by 2-4 item levels every week. That's why I see an absolute boredom in this SL upgrade system
So fully upgradet Battleground gear has the same ilvl as Raid finder? This must be a joke.
I just can't think of what the point of this is. You're better off clearing normal/mythic 0s then starting arena with that gear.
Outside of math and endlessly scaling systems and art work, Blizzard is so mediocre.
With PvP stats, I did casual PvP. Without PvP stats, I have avoided PvP for two expansions. I don't even remember the last time I was in a battleground.
Do the devs want players like me to avoid PvP? Because that's what this deck chair rearranging is going to continue to do.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Yet again Blizzard screws up the pvp gear.
There needs to be substantial power increase for players who hit higher ranks in pvp. To the point where there are major benefits for PVE.
For example, Classic R14 warriors are superior to other dps warriors.
LFR gear being on par with pvp gear just ruins the point of pvping for gear.
It's clear that yet again Blizzard doesn't care about pvp and just includes it to keep certain players entertained.
Doesn't matter though as Shadowlands pvp is going to be just as trash and BFA.
So, when pvp gear had specific PvP stats requiring grind and time invested you did it casually, but when PvP gear has stats equal to PvE gear where you can get it from anywhere and be better equipped to handle stat disparity you didn’t touch it?
Seems a little backwards.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Random BG requires same amount of effort and are on par with difficulty of LFR. Seems about right.
Real PvP is for Conquest points, not Honor
It seems alot of nublets here doesnt understand this.
Nublets if you are good enough and you push 1.8 raiting first week on any bracket when season starts,and follow week you push 2.1 you will have higher gear than Mythic raiders(because they are stuck to 1 run per week),while you can push raiting ranks up to Elite at 2.4 and if you are that good you can reach it on week 3-4 of the season and be full Mythic geared and only miss at most a trinket from somewhere else or weapon with some special effect from PvE/Dungeon,thats all.That existed before in so called good times with resiliance gear and so...
Stop whineing before you understand the whole picture and stop been blind.
None will give you max ilvl gear just by doing Random BGs nublets.
If you cant do more than this and your skill cap is that low,you deserve the low gear you get.
What I don't get is how everyone who likes pvp is dependent on pve gear. Just give us some entry level set free of charge with pvp stats on it to have a baseline (like gladiatorial equipment back in the day) and improve it from there. Having regular honor gear on LFR level is just weird. You can farm without any effort low m+ to outgear it instantly without any drawbacks. Quite the opposite if you look at the history of weapon proccs and trinkets.
No, it didn't.
it never required grind or any significant time investment. Getting a full set of honor PvP gear required only to do BGs for a few evenings. It probably took less than a day for someone unemployed. Source: the amount of time I spent getting each set of honor PvP gear from burning crusade to wod.So, when pvp gear had specific PvP stats requiring grind and time invested you did it casually,
Last edited by tamarin; 2020-09-08 at 01:28 PM.
Fixed that for you, but either way it is valid for current Blizzard in general.
And yes, WoD had the perfect system in terms of pvp gearing for this game, they only messed it up by having more pvp seasons than tiers (thus making pvp gear more powerful than intended for pve in the last season) and in effect having the conquest gear being free if your faction was controlling Ashran. Both of these issues can be easily solved, but they seem hellbent on creating another nonsense system that does not benefit the intended slice of the playerbase (the casual pvper), which is why you have all the tryhards talking bollocks in this thread as expected.
Completely dogshit tiny stats rare to LFR epic ILVL gear! What the fuck is this lol? You are way better off doing mythic+ than doing this.
I don't mind this new upgrade deal only IF
We actually get the updated honor values from winning a BGs and such. If they think we're going to grind 30K honor to get an item barely better than LFR it would just prove how out of touch they are. But I'll give them the excuse that they simply introduced shop for feedback without updating everything in the background to obtain said currency. I truly hope they say something about it or give us proper value soon though.
Next thing would be the itemization. There needs to be better itemization or a way to pick the stats you want on the item. It shouldn't be too hard to make the items a blank piece of gear for the same price or cheaper, and go with an NPC that you can put your item in and have drop down menu of the stats you want. Either cheaper blank items with a cost to essentially "reforge" your item's stats at a small honor cost IE : Weapon would cost 1500 with a 600 honor cost to "reforge" the stats on it making it essentially the same price as it is right now but with the option of choice over the stats you want as well as the option of playing another dps spec with different stats prio without having to buy another set of gear entirely
EDIT : Before people blast me with the fact only PVP players would want that and that it would be unfair to PvE players. I am mainly and mostly a PVE player and I'd be 100% fine with it. I remember the good old days when if you wanted to dabble in PVP you could just farm your honor BG gear and go into arena, the process was fairly enjoyable and fast, felt rewarding because the gear wasn't trash, and actually made quite a difference from PVE gear when it came to survivability. I think the devs needs to go back to their root of PVP gearing and see why it worked for so long and when they broke it. Imo cata / mop was the best honor vendor times.
Last edited by guigui7; 2020-09-08 at 05:15 PM.