Last edited by Machismo; 2020-09-12 at 01:59 PM.
Nop.
/10char
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How so?
They'll just start the merry go-round once again, with a classic reboot. 6 years passing (2 for classic, 2 for tbc, 2 for wotlk), it's long enough for renewed interest (in theory, if another game hasnt popped up or covid took us all).
1, how is this an argument against Classic being profitable? Are you high, or just regular stupid? Do you know how much money "free" mobile games makes even without requiring a "basic ass" anything? (I'm gonna spoil this for you, it's alot.)
2, good thing this went without saying. People who pay subs without owning BfA clearly only plays Classic.
3, they are pure profit because they have "literally 0 additional cost" as you answered your own question by saying. I am not paying for retail if I don't own BfA - Even you understand this.
4, That's arrogant beyond measure. Nobody is asking for classic to be more like retail, god forbid it did. But at least banning players behaving like asshats (as they did before) would be a nice touch. New content in the spirit of Classic would have been a good idea and a way to keep millions of subs when naxx is done. Many people, including myself, will not be going into TBC exactly because TBC is closer to retail. At least get the facts in your delusions straight.
5, Classic is free IF, AND ONLY IF, you play BfA. In my guild of 300 people, maybe 20 people even own BfA. How is Classic free to them when they don't even have access to BfA? Pull your head out of your balloon-knot.
If you have access to the numbers I would love to see them. I know this, there's very very very many players in Classic that doesn't even own BfA. Those numbers would be very interesting to see, and you claim to have them, so I guess you can give us them.
I wanna say they will do a burning crusade classic and wrath of the lich king classic and then thats it.
You can't take what ya can't see... *rolls d20* You rolled a natural 20* The skill of stealth is successful.
Duelingnexus name: Jaina1337
Blizzard Battle Tag: Jaina1337#1396
Classic + is nothing more than a fantasy, I'm honestly sick and tired of these threads. Blizzard isn't going to devote the resources into developing new content for two separate versions of WoW. Blizzard put out a survey for a TBC classic, notice they didn't do a similar one for continued development of a new classic? Case closed, move on with your life.
It's like your expecting Naxx out any day now. It's prob 6 months away. Your version of the release timeline doesn't make any sense.
Let's just out a pin in will they won't they. Let's say that blizzard decide to do a classic +. The only viable way a classic+ could exist would be a patch added to classic that does not have the TBC patch changes. That means that class fixes or balances would not be a part of it and it would be a raid and a couple of dungeons only. The reason is the community would devour itself when deciding what to change. It would be best just to leave it as it is.
I see it like this. Naxx is released with TBC a year away. 6 months after Naxx a new patch is released for a raid and catch-up dungeons only. This content uses assets already available so is relatively cheap to do. This tides people over until bc and we get a 1 character copy over to bc. The classic fans then take to the forums to tell everyone how shit retail is and mods ban 3 people over the whole thing.
You a developer? Don't downplay the work required. The devs even said that you can't trivialise the work that was actually required. It was not a sunday jobbie to get classic working. There's a reason most private servers are miles off the money when it comes to accuracy and reliability.
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I feel like "split the community" is an over-used buzz-phrase at this stage. Most of those things did absolutely nothing to 'split' anything. People will always have divided opinions, and the reality is if you take away a large aspect of the game that certain players specifically enjoy (such as PvP for example) they won't regretfully stick to PvE. They'll just quit.
So in a way having multiple ways to enjoy the game does not 'split' the community, it simply attracts a wider gamut of player types who would otherwise give the game a hard pass. It's entirely possible and happens everyday for different player types to co-mingle in the same game; this does not constitute a 'split community' in the slightest.
"Our work is totally hard," says everyone. This was not some groundbreaking innovation, they had the game, they had the code. This wasn't the case of making a new game, not even close.
Meanwhile, random Slavs in basements managed to do just fine.
I've been on more than a few private servers that ran very well.
https://mmo-population.com/blog/wow-...-whats-bigger/
From April and I'd be willing to bet both numbers are lower by now but Retail still has four times the number of people playing than Classic does.
Vanilla Warcraft Ended.
Classic Warcraft is based on Vanilla Warcraft.
Conclusion: No.
Vanilla Warcraft had a player base that merited an expansion.
Classic Warcraft has no where near the player base that Vanilla Warcraft had.
Conclusion: No.
If Classic+ were a good idea and had some semblance of a workable concept, with enough backing to commit resources?
Still, No.
You wanted Classic, you got Classic. Enjoy the Vanilla experience.
That doesn't even fucking make sense and your comparison is bad. If someone only really plays to PvP then obviously getting rid of it would cause them to quit. They might do some PvE here and there but if they don't like it enough then of course they'll quit.
Comparing that to how having BC and Vanilla servers would split the playerbase is idiotic. Your logic implies that people would just quit if they didn't release BC servers and that's not necessarily the case. They may enjoy vanilla just fine but prefer BC and so that would cause a large portion of the playerbase to quit vanilla and play BC. When you're talking about PvP and PvE, these people are still playing the same game. It's just a venn diagram with some intersection between those who do either one exclusively or both but there's always overlap. Splitting the playerbase with another version entirely will have much less of an overlap. There aren't many people at all, even people who play this game full time as their job such as streamers, who actually play both versions of the game as is.
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nah bruh pet battles def split the community. My entire raid roster quit raiding when pet battles came out, they wanted to be the very best, they wanted to catch them all. Haven't seen them since.
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I don't even get why people try to make MMOs anymore. Literally no point unless WoW just stops existing.