Play the game however you want, its your own personal enjoyment that matters.
For me personally I tend to always stick with normal for my first playthroughs, future playthroughs I just try to do hard or the more extreme level.
Play the game however you want, its your own personal enjoyment that matters.
For me personally I tend to always stick with normal for my first playthroughs, future playthroughs I just try to do hard or the more extreme level.
You don't understand. Having an unpayed full time job that no one appreciates is the magic of classic.
It's about the journey. The journey into depression. The journey of running a daycare full of middle-aged alcoholics ignoring their SOs and avoiding social engagements to fulfill something they wanted 15 years ago before everyone realized it's not hard at all.
I start games on hard, and then lower diff if I struggle too much. I think Dark Soul series enforced the elitist gaming crowd. And their outcry, when From Software or someone else was considering putting easy mode in their games.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.
I usually play on normal for story-driven games (Uncharted, Horizon, etc). I use easy ONLY if it gives me an advantage while grinding for specific items, and only for that particular scenario, then I switch back to normal. This was the case with Niflheim/Muspelheim farming in God of War since those were an absolute chore with no challenge, just time consuming. For meaningful content, like the Sigrun secret fight, I ofc switched back to normal.
I use hard difficulty if there are particular achievements involved after I am done with the game once (Death March on Witcher 3 for example), or if I am playing a strategy game where I want to be challenged to tears (Starcraft 2, Warcraft Reforged).
It is true that videogames have to be a relaxing experience, but to me, easy difficulties might as well be a cinematic mode with no input required, since there are no risks or stakes at all
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Slightly off-topic, but the outcry about Dark Souls never made sense to me. The game is as easy as you want it to be, if you put in the effort; you are never locked to a place with no hope of getting back to a grindable place. It gets frustrating, sure, but if you are not prepared to take on a boss and you keep throwing yourself at it with no different strategies, it's gonna suck big time.
Every Souls game has at least one spot that allows for massive exp gains. I remember I was struggling immensely against the Fume Knight in DS2 because he was the counter to my build and I couldn't hold my concentration up for 20 minutes while battling him. I just went to the Giant Lord, got to level 200 or something, and murdered him pretty soon after. Those were the days
Since I don't care what others think about how I play my games I play on what difficulty I find most enjoyable. Obviously some games don't have those options, and I enjoy a few, but most of the time I play on normal or below if it becomes too difficult. Things where the game changes, as in has new enemies, different rewards, or new story content I try to play them all, but it it's just the same just harder, no thanks.
Real life is hard, so you can play games on easy to take a break and feel good about it.
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Gaming and WoW stuff
Depends on how easy "easy" is. If enemies die by just looking at them - I move to normal.
I don't see a point in playing in hard, getting good at a single player video game is the biggest time waste I can imagine. And sometimes hard mode just increases enemy HP, making the game plainly boring with sponge enemies, like those new online Tom Clancy shooters.
And then there's players like my wife - she's very thankful for "story mode" difficulty where enemies do die by just looking at them - she can enjoy a lot of games that way. Not that she has any disability, she just sucks at video games (xbox x with game pass is er first gaming console). And, again, doesn't has time to get good at... single player video games. Sadly games like Dark Souls would take experience away or some bullshit gaymer excuse, so she only watched me playing those games - she really enjoyed the world and enemies, but can't enjoy herself, because... I don't know exactly why Dark Souls games don't have easy mode.
Last edited by ldev; 2020-09-13 at 01:33 PM.
My nickname is "LDEV", not "idev". (both font clarification and ez bait)
yall im smh @ ur simplified english
Depends on the game.
Most RPG the first time through at least is on story mode since well I want to play an RPG and follow the story, develop the characters, and not have to worry about combat.
Sports games I generally start at rookie and then start to increase the difficulty. Madden or FIFA are fun the first time you win 100-0 or 20-0 but then not so much after.
I try to play RPGs on the hardest difficulty just because I find it enjoyable trying to figure out tough encounters early and usually in pretty much any RPG, by the mid to late game, your characters are so strong that even the hardest difficulties become easy.
I don't care what difficulty other people play on, do whatever you want.
I do, however, have a problem with people bitching about games being too difficult (cough game reviewers cough cough) and whining that the developers should go out of their way to make it easier for them. Fuck off.
Its a game my dude, you do whatever you find fun. Only the thickest of neck beards would give a damn about you playing on a lower difficulty to get through a bit.
Hell I remember in assassins creed origins there was a spot where I was in a chase on horses and had to shoot dudes with arrows while moving and frankly its just a terrible experience in that game so I just tanked the difficulty to get through it because I wasn't enjoying it.
Ive yet to get through a few hours of the witcher 3 as well, but I'm pretty sure I'm just gonna bottom out the difficulty when I do try to play it next because I really don't enjoy the combat and I'd just be playing it for the story. So I'd rather it be piss easy so I can get to the bits I want to.
But yeah, if you wanna challenge yourself go for it, but if you don't want any challenge that's fine too. Its about having fun.
..and so he left, with terrible power in shaking hands.
I usually play them on easy but I am getting old and slow. I'm paying doom eternal on easy and I think I'm near the part where you get the double-barrel shotgun.
Everyone has their own reason for their hobbies, when it comes to playing games, there's anything from enjoying good, interactive stories on an easier difficulty, to seeking challenge and accomplishment from higher difficulty. I'm personally in a bit of a mix, though I lean closer to preferring harder and more challenging gameplay, but I also know and respect people who play on easy.
It's your time, your hobby, your enjoyment in the first place, if the option is there, go for it.
Unless it's a game like The Last of Us where I know that I'm only really in it for the story and cba struggling, I'll typically put it on the hardest difficulty.
I love getting to the end of a game and feeling like I've truly had to master its mechanics to get there, I don't see the point in playing a difficulty that pretty much negates the need to learn how to play the game, but I get why a more casual audience wouldn't feel this way. This is especially true for me in RPG's, I just don't feel the point in getting stronger if the difficulty is at a point where it's not really a challenge to begin with.
I appreciate games like BotW and Dark Souls where there is no difficulty mode, they always feel to be the best balanced. My pride won't allow me to lower it below hard in most cases, and it really sucks because sometimes 'hard' difficulty is hard for the wrong reasons.
Last edited by DechCJC; 2020-09-13 at 03:46 PM.
In general I like playing games on hard when there's no artificial bloat. I reckon one of the best examples of this artificial bloat is Half Life 2 where mobs instead of hitting harder get lot more HP so you need to fill them with lead.
Modern gaming apologist: I once tasted diarrhea so shit is fine.
"People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988
I play it on whatever difficulty is the best balance between providing a challenge and making my blood pressure go up.
Putin khuliyo
Into the breach at easy is still too hard
You think you do, but you don't ©
Rogues are fine ©
We're pretty happy with rogues ©
Haste will fix it ©
It's why I don't like Dark Souls and Dark Souls type games.
I don't mind having to attempt a boss a few times, but I'm not going to keep going if I'm spending an hour or more at a boss, especially if you've got some sort of idiot mechanic where the hallway to the boss also respawns with all enemies. Like, come on. If I've cleared the hallway, don't punish me by respawning the monsters.
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I honestly don't get those people.
If they don't like easy mode . . . they don't have to play easy mode.
Putin khuliyo