I am 100% happy they removed titanforging in Shadowlands. However. Every single item, except trinkets basically, is like this:
Stamina
Int/Str/Agi
Secondary Stat #1
Secondary Stat #2
This was OK in Classic/TBC/WotLK, but there we had stats like % crit, % hit rate, armor penetration, Fire Damage, Armor etc. We no longer have this extencive amount of stats.
So with less "bad stats" means less "bad items". Less "bad items" then again means less situations where we get excited for a "good item"?
Do we need more different kinds of stats on gear?