Originally Posted by
arkanon
Agree 100% Im totally fine with people spamming their M+ endlessly for loot, no problem at all. But having the loot be equal or better than raid loot is the equivalent of TBC heroics being repeatable and dropping raid loot or better.
I believe loot should be matched with the difficulty and time commitment of the content, as well as the repeatability. Something that is very difficult, requires a strong commitment, and is not spammable should reward high quality loot. Something that is easy, can be done solo, and is spammable should not.
And everything in between. Something like the Mage Tower got it right imo; It was quite difficult, but could be played solo (had to be) so low commitment, and although spammable while active, it was not endlessly spammable at any time. The loot matched that - great unique transmog items.
If raid bosses could just be endlessly spammed like M+ can, then it would be fine for them to be close, but even then, i personally dont think a +15 is equal in difficulty to a mythic raid boss.